Vocabulary #3 | 2 Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

2.1 Perception

A

The process of organizing and interpreting sensory information, enabling us to recognize meaningful objects and events.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

2.1 Top-Down Processing

A

Perceiving things based on your prior experiences and knowledge.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

2.1 Bottom-Up Processing

A

When the brain processes sensory information and uses clues to understand stimuli.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

2.1 Schema

A

The cognitive framework that allows a person to interpret a new situation based on their experience in similar, prior experiences.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

2.1 Perceptual Set

A

A predisposition to perceive or notice some aspects of the available sensory data and ignore others.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

2.1 Gesalt Psychology

A

A school of thought that emphasizes how the brain perceives the “whole” of a stimulus as more important than its individual parts.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

2.1 Closure

A

A Gestalt principle where the brain automatically fills in missing information to perceive an incomplete figure as complete.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

2.1 Figure-Ground

A

The ability of our brain to distinguish an object or FIGURE from its backGROUND.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

2.1 Proximity

A

Objects that are close together are more likely to be perceived as. belonging in the same group.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

2.1 Similarity

A

A Gestalt principle where individuals tend to perceive objects that share similar characteristics (like color, shape, or size) as being grouped together.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

2.1 Selective Attention

A

Our ability to focus on one particular task or stimulus among many competing stimuli.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

2.1 Change Blindness

A

A phenomenon in which a person fails to recognize CHANGES to their environment or visual stimuli, despite their being very obvious.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

2.1 Cocktail Party Effect

A

The ability to focus one’s auditory attention on a particular stimulus while filtering out a range of other stimuli.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

2.1 Inattention / Inattentional Blindness

A

The failure of a person to realize something in their visual eye or line of sight because they were so intently focused on something else.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

2.1 BInocular Depth Cues

A

The images taken in by both eyes to give depth perception, or stereopsis.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

2.1 Retinal Disparity

A

The slight difference in the images received by each eye when viewing an object, which the brain then uses to perceive depth and distance.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

2.1 Convergence

A

A binocular cue for depth perception, where the eyes rotate INWARDS to focus on a nearby object, signaling to the brain that the object is close by.

18
Q

2.1 MONOcular Depth Cues

A

Depth cues that can be perceived by one eye alone.

19
Q

2.1 Relative Clarity

A

Objects that appear sharp, clear, and detailed are seen as closer than more hazy objects.

20
Q

2.1 Relative Size

A

The depth cue in which we perceive distance based on the comparison of sizes between objects.

21
Q

2.1 Texture Gradient

A

The gradual change in the visual texture of an object or surface as it recedes in depth from the observer.

22
Q

2.1 Linear Perspective

A

A visual cue that occurs when two parallel lines appear to meet in the distance.

23
Q

2.1 Interposition

A

A monocular cue in psychology that helps people perceive depth and distance by judging how one object overlaps another.

24
Q

2.1 Perceptual Constancy

A

The ability to perceive objects as having a standard shape, size, color, or location, even when the viewing conditions change. (EX. When you see a moving train, you know that it’s not getting bigger, it’s just moving closer.)

25
Q

2.2 Concepts

A

An abstract idea that helps us group and understand information by identifying common characteristics across different experiences, allowing us to categorize and make sense of the world around us.

26
Q

2.2 Prototypes

A

A mental representation of the idealized form of an object or concept.

27
Q

2.2 Assimilation

A

The process of incorporating new information, experiences, or ideas into your existing cognitive structure or belief system. (A = ADDING)

28
Q

2.2 Accomendation

A

What occurs when new information or experiences cause you to MODIFY YOUR EXISTING SCHEMAS.

29
Q

2.2 Algorithm

A

A set of step-by-step instructions that can be used to solve a problem or make a decision. (LIKE CODING)

30
Q

2.2 Heuristics

A

A mental shortcut or rule of thumb that people use to make decisions quickly.

31
Q

2.2 Heuristics Representativeness

A

A heuristic where decisions are based on COMPARISONS TO MENTAL REPRESENTATIONS of stereotypes, prototypes, or preconceived outcomes.

32
Q

2.2 Availability Heuristics

A

Judging how likely a certain event is to happen based on how easily information regarding this topic is AVAILABLE.

33
Q

2.2 Primming

A

A technique in which the introduction of one stimulus influences how people respond to a subsequent stimulus.

34
Q

2.2 Framming

A

The way info is presented.

35
Q

2.2 Gambler’s Fallacy

A

Belief that odds of a chance event increase if the event hasn’t occurred recently.

36
Q

2.2 Sunk-Cost Fallacy

A

A cognitive bias that makes you feel as if you should continue pouring money, time, or effort into a situation since you’ve already “sunk” so much into it already.

37
Q

2.2 Executive Functions

A

The set of neurocognitive skills involved in goal-directed problem solving, including working memory, inhibitory control, and set shifting/flexibility.

38
Q

2.2 Creativity

A

The ability to produce or develop original work, theories, techniques, or thoughts

39
Q

2.2 Divergent Thinking

A

Utilizing the mind in inventive, free-flowing ways to solve a given problem and find multiple creative solutions.

40
Q

2.2 Convergent Thinking

A

The process of finding a single best solution to a problem that you are trying to solve.

41
Q

2.2 Functional Fixedness

A

The perceived inability of someone to use an object for something other than its original intended purpose.