Vocabulary 10 Flashcards

1
Q

Augmented Reality

A

an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory

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2
Q

Collaboration

A

the action of working with someone to produce or create something

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3
Q

Communities Collaboration

A

to bring individuals, agencies, organizations and community members themselves together in an atmosphere of support to systematically solve existing and emerging problems that could not easily be solved by one group alone

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4
Q

External Collaboration

A

Knowledge sharing that occurs outside of an enterprise

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5
Q

Internal Collaboration

A

individuals within the same team or company working together on a project to achieve certain business objectives

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6
Q

Knowledge Management

A

the collection of methods relating to creating, sharing, using and managing the knowledge and information of an organization. It refers to a multidisciplinary approach to achieve organizational objectives by making the best use of knowledge

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7
Q

Shared Research Collaboration

A

Organizations that work together on research to achieve the common goal– example universities and business, Mayo Clinic, Medtronic, Optum & UM (diabetes research)

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8
Q

Software as a Service (SaaS)

A

a software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted. SaaS is also known as “on-demand software” and Web-based/Web-hosted software

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9
Q

Tacit Knowledge

A

Knowledge, skills, and abilities an individual gains through experience that is often difficult to put into words

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10
Q

Virtual Reality

A

a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment, education and business

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