UX Research (nn/g study guide) Flashcards

1
Q

Attitudinal Methods

A

Attitudinal: uncovers user’s stated beliefs

Card sorting
Surverys
Focus groups (not good for usability testing)
Usability Studies
Field Studies

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2
Q

Behavioral Methods

A

Behavioral: what users actually do

A/B testing
Eye tracking
Usability Studies
Field Studies

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3
Q

Qualitative Method

A

Better suited to answer why or how to fix problems

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4
Q

Quantitative Method

A

Better suited to answer how much or how many

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5
Q

Usability Testing

A

Participants brought into a lab and given senarios that lead to tasks within product

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6
Q

Field Studies

A

Studying participants in own environment where it is natural to encounter product

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7
Q

Participatory design

A

Participants given desgin materials to create ideal product experience

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8
Q

Focus groups

A

Groups of 3-12 led through a discussion about a set of topics, verbal and written feedback

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9
Q

Interviews

A

Meeting with participant to ask what they think of product in depth

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10
Q

Eyetracking

A

A device watches where participants look as they interact with website

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11
Q

Usability Benchmarking

A

tightly scripted usability studies are performed with larger numbers of participants, using precise and predetermined measures of performance, usually with the goal of tracking usability improvements of a product over time or comparing with competitors.

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12
Q

Remote moderated testing

A

Tests conducted remotely with tools like Zoom

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13
Q

Unmoderated testing

A

Quantitative & Qualitative. Participants record sessions. Gathers usability metrics such as success rate, task time, and perceived ease of use.

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14
Q

Concept testing

A

Researcher shares an approximation of product to determine if fits target audience

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15
Q

Diary studies

A

Participant record parts of lives that are relevant to when would use product

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16
Q

Customer Feedback

A

Selected group of users write about experience with product

17
Q

Desirability studies

A

Participants are offered different visual-design alternatives and are expected to associate each alternative with a set of attributes selected from a closed list

18
Q

Card sorting

A

Quantitative or Qualitative method.

Asks users to organize items into groups and assign categories to each group.

Helps create or refine the information architecture of a site by exposing users’ mental models.

19
Q

Tree Testing

A

A quantitative method of testing an information architecture to determine how easy it is to find items in the hierarchy

20
Q

Analytics

A

Analyzing data collected from user behavior like clicks, form filling, and other recorded interactions

21
Q

Clickstream Analytics

A

A particular type of analytics that involves analyzing the sequence of pages that users visit as they use a site or software application

22
Q

A/B Testing

A

A method of scientifically testing different designs on a site by randomly assigning groups of users to interact with each of the different designs and measuring the effect of these assignments on user behavior

23
Q

Surveys

A

A quantitative measure of attitudes through a series of questions, typically more closed-ended than open-ended