UX Design Basics Flashcards

1
Q

Interaction Design

A

Interaction Design: model of dimensions by Gilian Crampton Smith

  1. 1-D Words, which includes the accuracy of words and also their tone
  2. 2-D Visual representations, such as icons, diagrams, and typography
  3. 3-D Physical form, such as shapes that call for interaction
  4. 4-D Time, for example, interaction content that evolves with time
  5. 5-D Behavior, including action, reaction, and presentation

Basic activities: discovering requirements, desinging alternative solutions, creating prototypes, evaluating desing
–> Double Diamond (Research (Discover &Define) Problem Definition & Design (Develop & Deliver)

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2
Q

Information Architecture

A

= making the structure of infor- mation suitable for the user

  • well-defined, appropriate quantity
  • visible and consistend navigation
  • search functionality
  • how to navigate to the solution

Mental Modals = how a user believes a sys- tem functions.

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3
Q

Screen Design, Graphic Design

A

Screen Design: WIMP (windows, icons, menus, pointer)
UX: interactions in general and also the experience of a user before and after the interaction
UI: actual contact of user and product through an interface
Graphic Design: focuses on the visual element of the interface and how to create it (Iconography, typography, photography & illustration,

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