Unit1-multimedia Flashcards

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1
Q

Sampling rate

A

The amount of samples taken per second

Sound sampling done @ 44 kHz

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2
Q

Bit depth

A

The amount of bits that make up the smallest units in a picture/sound file

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3
Q

Define lossy compression

A

When unnecessary data is PERMANENTLY deleted, e.g. JPEG and MP3 files

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4
Q

Sampling resolution

A

The amount of bits used in the audio file (bigger value=more accurate) PER SAMPLE !!!!

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5
Q

Define frame rate

A

The number of of frames recorded on a video per second

General compression method

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6
Q

Define compression

A

Way of reducing a file to save storage/ reduce transfer time

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7
Q

Define quality

A

Combo of resolution, colour depth and bit depth

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8
Q

Define Analogue to Digital Converter (ADC)

A

Converts analogue data like sound to digital (binary) values

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9
Q

Define lossless compression

A

When the original file is re-organised when you open it back up

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10
Q

Run Length Encoding (RLE)

A

Lossy compression that reduces similar data items, especially with text and photo files

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11
Q

Define character set

A

Characters defined by hard/software to be used in a given code, e.g. the character set of ASCII and extended ASCII

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12
Q

Define clipping

A

When the sound values are cut off at the maximum values-makes a ‘clipping’ sound

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13
Q

Define colour depth

A

The possible amounts of colours a pixel can have (256 for an 8-bit code)

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14
Q

Pixel density

A

The number of pixels per square inch

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15
Q

Define amplitude

A

Loudness

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16
Q

Define metadata

A
Data about data in the file header
File size/type
Image resolution 
Bit depth
Data on data compression
17
Q

What’s the difference between ASCII and extended ASCII?

A

ASCII uses 7 bits

Extended ASCII uses 8

18
Q

What’s the storage difference between ASCII and Unicode?

A

ASCII uses 1 byte per character

Unicode uses 4 bytes per character

19
Q

What’s image resolution?

A

Size of image pixels

Height x width

20
Q

What’s screen resolution?

A

Size of screen pixel

Height x width

21
Q

What’s sampling?

A

Recording analogous media files, I.e. amplitude of sound waves @ regular points in time