Unit 6- systems development and Decision making Flashcards

1
Q

reasons to make system changes

A
  • hardware and software upgrade
  • job moves/changes (location, skills, etc)
  • management changes (new ideas)
  • Process flow (make more efficient)
  • strategic
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2
Q

SDLC- SYSTEMS DEVELOPMENT LIFE CICLE

A
  1. Planning,
  2. Analyzing
  3. Designing
  4. Developing
  5. Testing
  6. Implementing
  7. Maintaining
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3
Q

1.Analysis phase

A
  1. identify problems, opportunities, objective.
  2. Determining information requirements
  3. analyzing systems needs
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4
Q

2.Design phase

A
  1. designing the recommended system

5. Developing and documenting software

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5
Q

3.Implementation phase

A
  1. testing and maintaining system

7. implementing and evaluating system

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6
Q

when to use Waterfall methodology (SDLC)

A
  1. stages completed in order, cannot go back
  2. most appropriate systems requirements are clear, well documented, and unlikely to change
  3. technology is understood and not dynamic
  4. sufficient resources and expertise are available to support the process
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7
Q

Build and Fix (SDLC)

A
  • modify until successful
  • continuous maintenance
  • quick changes
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8
Q

Agile Development

A
  • iterative development model
  • rapid application adaptive planning
  • fast delivery
  • continuous improvement
  • flexibility in responses to change
  • collaborative, cross functional teams
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9
Q

Prototyping model steps

A
  • Experimental system, is quickly inexpensively built.
    1. identify users basic requirements
    2. developing the initial prototype
    3. using prototype
    4. revising and enhancing the prototype
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10
Q

End user development

A
  • informal method of solutions development by end users.
  • Made possible by 4th generation languages
  • Enable the end users to develop systems and solutions with little or no assistance from technical specialists
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11
Q

What is a system analyst?

A
  • specializes in the analysis, design, and implementation of information systems
  • serves and interacts with the users to understand their needs and requirements.
  • seldom are involved in development of hardware or software
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12
Q

cloud computing

A
  • you have all your data in more then one location
  • public
  • private
  • hybrid
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13
Q

implementation methods

A
  • direct
  • parallel-(running 2 systems at the same time)
  • prototyping
  • phased
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14
Q

Feasibility Analysis

A
  • whether the solution is financially, technologically, or organizationally feasible.
  • whether the proposed system is a good investment
  • whether organization can adapt to changes
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15
Q

Economic feasibility

A

total cost of ownership takes into account the total costs over time, including hardware, software, labor, licensing , etc.

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16
Q

Thechnical

A

to determine the technical feasibility of a system, technology and providers need to be compared and limitations identified.

17
Q

operational

A

provides insight into whether or not the proposed system is compatible with the existing operations of the organization

18
Q

schedule

A

determines whether the project will be viable once completed.

19
Q

legal

A

determines the legal aspects and repercussions of the project

20
Q

political

A

considers how potential stakeholders will respond to the changes from the proposed system. some may not support it