Unit 3: Outcome 3 Flashcards
Types of interaction
Recreation, conservation, primary industries and tourism
Recreation definition
Pastimes that are a diversion from day to day routines. Time spent away from work, in activities, outdoors
Recreation Phillip island eg
Rock climbing
Available at cape woolamai on the coastline, boarding the national park.
45 minutes from the car park but allows climbers to climb rock formations on the beach
Recreation Phillip island perceptions
The environment is seen as a playground and gymnasium because people can challenge themselves
Recreation Phillip island interactions
Positive because people are participating and interacting with the environments
Recreation Phillip island impacts
Positive because people tend to care for the environment.
Negative because pink granite sea cliffs also erode along the coast due to heavy use
Recreation Phillip island portrayal
Seen as a playground because it provides a scope for activities.
Seen as a gymnasium because it can provide a collection of challenges
Conservation definition
The protection and enhancement of the environment
Conservation Phillip island eg
Wildlife protection:
Phillip island nature parks and local community groups work closely together to monitor and protect the hooded plovers
Conservation Phillip island perceptions
Hooded plovers need to be protected because they’re endangered
Conservation Phillip island interactions
Volunteers help monitior nest sites and educate the public to keep themselves and their dogs away from nesting areas
Conservation Phillip island impacts
Positive because the hooded plovers are being protected
Conservation Phillip island portrayal
Seen as a museum because the environment is important to look after
Primary industries definition
Involves utilising the environment to grow, harvest and extract natural resources for use by humans
Primary industries Phillip island eg
Farming- bimbadeen farm grazes 200 Angus cattle and also consists of 100 isa brown hens to produce free range eggs
Primary industries Phillip island perceptions
Make money from selling beef and eggs
Primary industries Phillip island interaction
The farm is being used as a resource for the animals to graze.
Primary industries Phillip island impacts
The hard hoofed animals continues to damage the land they graze on
Primary industries Phillip island portrayal
The environment is seen as a resource for human needs
Tourism definition.
The visiting of places for recreation, leisure, challenge and education which is outside their usual environment
Tourism Phillip island eg
The bobbies centre: an ecotourism destination located in Phillip island. The centre has interactive displays which give information about the local fur seal colony and penguin conservation
Tourism Phillip island perceptions
Tourists Se the environment as a museum or gymnasium. People can be educated on the surrounding areas
Tourism Phillip island interactions s
Ensures early closure in order to protect the native wildlife that return to their nests or burrows at sunset
Tourism Phillip island impacts
Educate tourists about the environment of Phillip Isla d and help them to recognise the value of the outdoors
Tourism Phillip island portrayal
Museum to be treasured or a gymnasium
Contemporary societal relationship
Technology, media and commercialisation
Technology
2 negative
2 positive
Alienation and deskilling
Safety and easier
Technology
Alienation
Perceptions
People have poor perceptions of the environment because they don’t participate
Technology
Alienation
Interactions
No/very little interactions due to perceptions
Technology
Alienation
Impacts
Less people using outdoor environments means less impacts and need for infrastructure
Technology
Deskilling
Perceptions
Don’t need to know much because technology and equipment can do it all. Eg. Maps on phones
Technology
Deskilling
Interactions
People don’t need to know how to do certain skills so they don’t bother learning
Technology
Deskilling
Impacts
If technology fails people can be put in dangerous situations
Technology
Safety
Perceptions
Technology adds a sense of safety to activities
Technology
Safety
Interactions
Participation increases due to feeling safe
Technology
Safety
Impacts
People are being active while participating outdoors
Technology
Easier to participate
Perceptions
Welcoming environments
Technology
Easier to participate
Interactions
Increased participation due to it being easier
Technology
Easier to participate
Impacts
More people being involved leads to stress on the environment
Technology overview
I believe that technology is good for people to interact with the outdoors however people don’t get the full experience when relying on technology
Media
2 negatives
2 positives
Fear, resource
Education, playground/gym
Media
Education
Perceptions
Media informs people about the environments
Media
Education
Interactions
People begin to interact and participate
Media
Education
Impacts
People learn how to care for the land
Media
Playground/gym
Perceptions
People enjoy the environment because they see it as a fun place
Media
Playground/gym
Interactions
Increased interaction
Media
Playground/gym
Impacts
Strains the environment
Media
Fear
Perceptions
Don’t want to participate because they are scared of the danger/risks
Media
Fears
Interactions
Less people visiting
Media
Fear
Impact
No human interaction which is better for the environment
Media
Resource
Perceptions
They need to take from the land to survive
Media
Resource
Interactions
Logging, agriculture, and grazing
Media
Resource
Impacts
Resources become depleted
Media
Overview
I believe that the media is good because it encourages people to get out and learn however the environment suffers because of it
Commercialisation
2 negatives
2 positives
Commodity and resource
Education, place of fun and adventure
Commercialisation
Education
Perceptions
Need to preserve what we have
Commercialisation
Education
Interactions
People follow the rules which is what we need to protect the environment.
Commercialisation
Education
Impact
Leads to positive experiences and better behaviours
Commercialisation
Place for fun and adventure
Perceptions
People feel safe so they can have fun
Commercialisation
Place for fun and adventure
Interactions
More people interact and participate
Commercialisation
Place for fun and adventure
Impacts
People enjoy the environment so they are leaving the house to engage. Strains on the environment
Commercialisation
Commodity
Perceptions
Make money off the environment
Commercialisation
Commodity
Interactions
Use the environment as a resource
Commercialisation
Commodity
Impacts
The environment inst being taken care of
Commercialisation
Resource
Perceptions
Make money off the land
Commercialisation
Resource
Interactions s
People don’t follow conservation rules
Commercialisation
Resource
Impacts
The environment is ruined due to continuous use of a particular environment
Differ question
The difference between…. Whereas..
Analyse question
Identify main features then examine closely, in parts, show how the parts relate as a whole
Evaluate question
Positives and negative
5 marker includes an opinion