UNIT 2 Flashcards
It is possible to attract people who do not usually play games by creating a new genre that suits this kind of person (T/F).
True
There are cases to prove that the assessment of the violence of games does change over time. (T/F)
True
Unlike China, Germany and Japan are sensitive to past history (T/F)
False
The game Grand Theft Auto is rate AO. (T/F)
False, it is rated M
Society’s reactions to games are often unfavorable because games are expensive and a burden on the family’s budget.
False
Average game player’s age
29
Average game buyer’s age
36
What percentage of players are women
39
What percentage of casual online gamers are women?
54,7%
What percentage of Americans play games ?
50%
What percentage of games are rated E?
57%
What percentage of games are rated M?
15%