UNIT 1 Flashcards
T or F. The first video game, Tennis for Two, did not succeed because it was made to run on slow analog computers in the 1950s
False. It didn’t reach the right people to make an impact.
Although Tennis for Two did not gain popularity, it did succeed as an inspiration for future games
False
Failure of Magnovax Odyssey is rightly blamed on bad marketing, despite innovation and creativity
True
Electromechanical game arcades were more successful than early computer-based games because of lack of computational power in early cheap computers
True
Early Atari computers used to run games on existing hardware. The, Atari moved to cartridge-based consoles to speed up game execution
False
The introduction of relatively cheap home computers in early 1980s saved the game industry from certain cash
False. The industry crashed due to a poor economy, natural market cycles, and consumer perception that video games were just a fad
William Higinbotham created Spacewar!
False. o Steve Russell. It was the second game
Atari created the first ping pong game
False.o Nolan Bushnell, the leader of Atari in 1972
Apple computers were introduced first, then Commodore, then IBM
True
Will Wright created the game Sim City
True
Will Wright is the creator of the company MicroProse
False . Sid Meier. They made SimCity and Civilization
Micropose was created by Sid Meier after meeting with J.W.Stealey in Las Vegas
True
Sierra was the first product developed by Ken and Roberta Williams
False
Tetris was first implemented on the Apple II
False. It was first implemented on Electronica 60 computer in the Computer Center at the Academy of Sciences in Moscow
The game Pac-Man targeted children
False