ts: integrating technology Flashcards

1
Q

The effective implementation of educational technology to accomplish intended learning outcomes

A

technology integration

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2
Q

__ any tool, piece of equipment, or device—electronic or mechanical—that can be used to help students accomplish specified learning goals (Davies, Sprague, & New, 2008)

A

education technology

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2
Q

SAMR framework

A

substitution
augmentation
modification
redefinition

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2
Q

under enhancement of samr

A

substitution
augmentation

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3
Q

under transformation of samr

A

modification
redefinition

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4
Q

Technology acts as a direct tool substitute, with no functional change

A

substitution

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5
Q

technology acts as a direct tool substitute, with functional improvement

A

augmentation

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6
Q

technology allows for significant task redesign

A

modification

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7
Q

technology allows for the creation of new tasks, previously inconceivable

A

redefinition

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8
Q

tpack

A

technological pedagogical content knowledge

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9
Q

Utilizing electronic technologies to access educational curriculum outside of a traditional classroom

A

e-learning

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10
Q

Distance education; computerized electronic learning; online learning; internet learning

A

e-learning

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10
Q

Refers to a course, program or degree delivered completely online

A

e-learning

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11
Q

delivered live

A

synchronous

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12
Q

pre-recorded

A

asynchronous

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13
Q

It can lead to increase retention and stronger grasp on the subject since it uses other elements like video, audio, quizzes, interaction, etc to reinforce the activities.

A

e-learning

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14
Q

It is accessible to revisit or review sections that are not clear to the learners

A

e-learning

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15
Q

advantages of e-learning

A

Flexible
Anytime Access to the Resources
Immediate Result or Feedback
More Retention
Cost Effective
Greener Approach
Fast Learning
Easy Collaboration
Easy Updating

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16
Q

disadvantages of e-learning

A

No Control
Learning Approach
Technology Dependent
No Practical Work
Useless for Disabled
Resource Incompatibility

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16
Q

features of e-learning

A

Students can learn at their own speed
Students can learn as per their needs or interest
The geographical barriers to learning are eliminated
The resources are available at all times
It enhances the computer and internet skills of the student

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17
Q

types of learning of e-learning

A

synchronous
asynchronous

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18
Q

real-time learning

A

synchronous

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19
Q

interact at the same time from different locations

A

synchronous

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20
Q

pause-and-resume kind of learning

A

asynchronous

21
Q

interact with each other; sharing of information outside the constrations of time

A

asynchronous

22
Q

cannot be online at the same time

A

asynchronous learning

23
Q

examples are:
Virtual classroom
Audio and video conference
Chat
Application sharing

A

synchronous

24
Q

examples are:
Self-paced online courses
Discussion forums
Group discussion
Message boards

A

asynchronous

25
Q

importance of e-learning

A

Provides high retention power
Availability of a vast information poo
Provides a digital learning environment

26
Q

An approach to learning that combines face-to-face and online learning experiences

A

blended learning

27
Q

integration of in-person learning & technology

A

blended learning

28
Q

face-to-face instructional interaction between teachers and students within school environment; includes different modalities

A

blended learning

28
Q

__ (teacher- and student-facing) used to improve, facilitate, and extend learning within and beyond school walls and time, include:

A

online tools

29
Q

Enables real-time data use, personalization, and mastery-based progression

A

blended learning

30
Q

3 blended learnings

A

real-time data use
personalization
mastery-based progression

31
Q

Systems and routines to continuously monitor progress to inform tailoring of instruction to need and choice

A

real-time data use

32
Q

Clear, understandable record of student progress (activities and outcomes);

A

real-time data use

33
Q

Cycle of analysis and action to understand and change trajectory of learning

A

real-time data use

34
Q

Used at/by multiple levels of system-student, teacher, school, district, and parent

A

real-time data use

34
Q

Student-centered instructional approach that individualizes learning for each student based on specific strengths and needs, student interests, and/or individualized goals

A

personalization

35
Q

Allows for differentiation of pace, path, place, and modality

A

personalization

36
Q

Creates opportunities for greater student choice and agency

A

personalization

37
Q

Requires the flexible allocation of resources, including time, content, space, groupings, and staff/people

A

personalization

38
Q

Structures that allow for a student to advance to new content based upon mastery, no seat time

A

mastery-based progression

38
Q

Common articulated learning standards

A

mastery-based progression

39
Q

Definition of and measurement for mastery

A

mastery-based progression

40
Q

Understanding of the relationships between concepts and how they build upon one another to form a pathway to mastery

A

mastery-based progression

41
Q

blended learning models

A

Online
Rotation
Flex
Personalized blend
Online lab
Self-blend
Face-to-face

42
Q

advantages of blended learning models

A

Increase student interest
Keep students focused for longer
Provides student autonomy
Instill a disposition of self-advocacy
Promote student ownership
Allow instant diagnostic information and student feedback
Enables students to learn at their own pace
Prepares students for the future

43
Q

flip teaching or flip learning

A

flipped classroom

43
Q

an educational model / teaching method that uses active learning techniques to engage students rather than traditional lectures alone

A

flipped classroom

43
Q

These techniques enable students to read, write, discuss or solve problems in ways that help sharpen their skills in analyzing, synthesizing and evaluating class content.

A

flipped classroom

44
Q

four pillars of flipped classroom

A

Flexible learning environment
Learning culture
Intentional content
Professional educator

45
Q

guides the students in hands-on, enrichment, and reinforcement activities

A

teacher

46
Q

The teacher performs the role of a __by helping students when they have problems and giving them individualized attention

A

tutor

46
Q

benefits of flipped classroom

A

Efficient use of class time
Active learning opportunities
Increased one-on-one opportunities
Student accountability for learning
Addressing multiple learning styles

47
Q

Using mobile technology / mobile handheld devices

A

m-learning

47
Q

type of education that formed when the learners use technological devices on their educational process

A

m-learning

48
Q

advantages of m-learning

A

Provides new avenues of communication
Contributes to channels of communication/discussion
Creates a sense of equality
Explores possibilities of modifying teaching methods
Provides an immediate assessment tool to evaluate students performance
Save time for both students and teachers