Transfer of Learning Flashcards

1
Q

Transfer of Learning defined

A

the gain (or loss) in proficiency of one skill as a result of practice on some other skill

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2
Q

Measuring Transfer of Learning: Percentage Transfer

A

-consider gains as a percentage of difference between experimental and control groups
-Percent transfer = [(X-Y)/(X+Y)] x 100
X = performance on first trial for experimental group
Y = performance on first trial for control group
-negative values means transfer did occur for error

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3
Q

Measuring Transfer of Learning: Savings Score

A
  • how much practice was saved?
  • how much practice did you save on Task B by having done Task A first?
  • look at experimental group on trial 1 - how long did it take control group to reach that performance level?
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4
Q

Positive Transfer

A

beneficial effect of previous experience on learning or performance

  • doing task A will help better task B
  • explained by Identical elements theory or Transfer-appropriate processing theory
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5
Q

Negative Transfer

A

negative effect of prior experience on performance of a skill so a person performs the skill less well than he or she would have without prior experience

  • doing task A will make experimental group worse at task B than control group
  • explained by perception-action coupling of cognitive confusion
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6
Q

Identical elements theory

A

explains positive transfer of learning

  • similarity ot skill and context components
  • when two tasks require you to make the same types of movement
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7
Q

Transfer-appropriate processing theory

A

explains positive transfer of learning

  • similarity of processing requirements
  • movements are less important - depends on kind of info processing and how you take in sensory info and respond to it (ie. hockey and soccer goalie)
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8
Q

Explaining negative transfer

A

occurs when environmental context characteristics of two performance situations are similar, but movement characteristics are different

  • change in spatial location (ie. manual gears set up differently in different cars)
  • change in the timing structure of the movement (ie. learning “bad habits”)
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9
Q

Perception action coupling

A

explains negative transfer effects

  • memory representations developed as a result of learning a skill
  • perform the wrong skill
  • previously couple a stimulus with a particular response; response may need to change wtih same stimulus
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10
Q

cognitive confusion

A

explains negative transfer effects

  • perform correct skill in the wrong location
  • something about location has changed
  • ie. keys swapped around on a keyboard
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11
Q

Bilateral transfer

A

practicing with one limb improves performance of the other limb

  • symmetric: same amount of transfer from L to R as R to L
  • dominance can be task dependent: spatial tasks = better to practice with non-dominant; force tasks = better to practice with dominant
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12
Q

Explaining bilateral transfer

A

cognitive problem solving
-problem solving with one limb creates a strategy that you can use with the other limb
generalized motor program
-use motor parameters for both limbs; neuromotor systems to send same command to either limb

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