Top Strategies to Help You Tackle UX Design Projects Flashcards
Design Thinking
An iterative process focused on developing better solutions to design problems
An iterative process in which we seek to understand the user, challenge assumptions, and redefine problems in an attempt to identify alternative strategies and solutions that might not be instantly apparent with our initial level of understanding.
Design Thinking revolves around a deep interest in developing an understanding of the
people for whom we’re designing the products or services
Design Thinking helps us observe and develop _____ with the target user
empathy
Design Thinking involves ongoing ________: sketching, prototyping, testing, and trying out concepts and ideas.
experimentation
What are the five phases of Design Thinking?
- Empathize- with your users
- Define - your users’ needs, their problem, and your insights
- Ideate - by challenging assumptions and creating ideas for innovative solutions
- Prototype - to start creating solutions
- Test -solutions
Humans naturally develop patterns of thinking modeled on
repetitive activities and commonly accessed knowledge
Schemas
Organized sets of information and relationships between things, action and thoughts. that are stimulated and initiated in the human mind when we encounter some environmental stimuli.
Why do schemas prevent us from seeing a problem in a way that will enable a new problem solving strategy?
It is because it’s stimulated automatically, this can obstruct a more fitting impression of the situation.
Design Thinking is an _____ and ___-_____ process.
iterative and non-linear
Design Thinking is a problem-solving approach specific to _____.
Design
What is the correct sequence of activities in the design thinking process?
Multiple iterations of Empathise, Define, Ideate, Prototype, Test
Activity-centered design
Concerned with identifying the tasks users perform with a product.
Activity-centered design approach is based on the assumption that
This approach is based on the assumption that design should focus on the user’s tasks and try to make them as simple as possible.
the activities users are to perform with a product determine the overall user experience.
Activity-centered Design encourages the designer to generate products according to the
user’s tasks and how they will go about satisfying their aims and objectives, rather than attempting to accommodate the user.
In essence, activity-centred design assumes the user will learn to adapt if the product is designed according to the intended activities and tasks.
Every activity can be seen as a series of
tasks, or sub-tasks, which are comprised of one action or more, and every one of these actions has one or more operations.