Thinking, Language & Intelligence Flashcards

0
Q

Mental images

A

Mental representation of a previously stored sensory experience (includes all senses… Ie. visualizing a train and hearing its whistle)

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1
Q

Cognition

A

Mental activities involved in acquiring, storing, retrieving, and using knowledge

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2
Q

Concept

A

Mental representation of a group or category that shares similar characteristics (ie. ocean… Pacific, atlantic, etc.)

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3
Q

Prototype

A

Representation of the “best” or “typical” example of a category (ex. Baseball is a prototype for sports)

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4
Q

Algorithm

A

A set if steps that, if followed correctly, will solve the problem

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5
Q

Heuristic

A

Strategies or simple rules used in problem solving/decision-making that don’t guarantee a solution but offer a likely shortcut to it

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6
Q

Mental set

A

Persisting in using problem-solving strategies that have worked in the past rather than trying new ones

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7
Q

Functional fixedness

A

Tendency to think of an object functioning in only its usual way

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8
Q

Confirmation bias

A

Tendency to seek out and pay attention only to information that confirms pre-existing beliefs while ignoring/discounting contradictory evidence

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9
Q

Availability heuristic

A

Judging the likelihood/probability of events based on how readily available other instances are in our mind (ie. believing there’s a high probability of a terrorist attack right after 9/11 happens)

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10
Q

Representative heuristic

A

Estimating the probability of something based on how well the circumstances match our previous prototype (ie. assuming that because someone is really tall, they’re probably a basketball player)

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11
Q

Creativity

A

The ability to produce valued outcomes in a novel way

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12
Q

Divergent thinking

A

Thinking that produces many alternatives or ideas… A major element of creativity

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13
Q

Convergent thinking

A

Narrowing down a list of alternatives to converge on a single correct answer

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14
Q

Phoneme

A

Smallest basic unit of speech or sound (ex. Hissing to pronounce s)

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15
Q

Morpheme

A

Smallest meaningful units of language, formed by a combination of phonemes
(Ex. Small words, prefixes & suffixes)

16
Q

Grammar

A

Rules that specify how phonemes, words and phrases should be combined to express thoughts

17
Q

Syntax

A

Grammatical rules that specify how words and phrases should be arranged in a sentence to convey meaning

18
Q

Semantics

A

Meaning, or the study of meaning, derived from words and word combos

19
Q

Cooing

A

Vowel-like sounds infants make around 2-3 months old

20
Q

Babbling

A

Vowel/consonant combos at around 4-6 months

21
Q

Overextension

A

Overly broad use of a word to include objects that don’t fit into the words meaning (calling all men daddy)

22
Q

Telegraphic speech

A

2-3 word sentences of young children that contain only the most necessary words

23
Q

Over generalize

A

Applying the basic rules of grammar even to cases that are exceptions to the rule (mans instead of men)

24
Language acquisition device
Innate mechanism that enables a child to analyze language and extract basic rules of grammar
25
Intelligence
General capacity to profit from experience, acquire knowledge, and adapt to changes in the environment
26
Fluid intelligence
Aspects of innate intelligence, including reasoning abilities, memory, etc. that are independent of education and decline as people age (like remembering a list)
27
Crystallized intelligence
Knowledge and skills gained through experience and education that increase over lifespan
28
Standardization
Establishing the norms and uniform procedures for giving and scoring a test
29
Reliability
A measure of consistency and stability of test scores when the test is readministered
30
Validity
Ability of the test to measure what it is designed to measure
31
Intelligence quotient
A subjects mental age divided by chronological age and multiplied by 100
32
Stereotype threat
A person experiences doubt about his/her performance due to negative stereotypes about his/her group's abilities