Test #2 Flashcards

1
Q

the formation of simple associations between various stimuli and responses

A

associative learning

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2
Q

higher-level learning involving thinking, knowing, understanding, and anticipation

A

cognitive learning

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3
Q

anything that makes a behavior continue

A

reinforcer

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4
Q

events that precede a response

A

antecedents

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5
Q

effects that follow a response

A

consequences

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6
Q

a form of learning in which reflex responses are associated with new stimuli (before)

A

classical conditioning

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7
Q

learning based on the consequences of responding (after)

A

operant conditioning

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8
Q

learning that occurs without obvious reinforcement and that remains unexpressed until reinforcement is provided

A

latent learning

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9
Q

learning that takes place mechanically, though repetition and memorization, or by learning rules

A

rote learning

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10
Q

learning based on insight and understanding

A

discovery learning

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11
Q

information returned to a person about the effects a response has had; a.k.a. knowledge of results

A

feedback

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12
Q

learning achieved by watching and imitating the actions of another or noting the consequences of those actions

A

observational learning (modeling)

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13
Q

the period in conditioning during which a response is reinforced

A

acquisition

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14
Q

the weakening of a conditioned response though removal of reinforcement

A

extinction

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15
Q

the reappearance of a learned response after its apparent extinction

A

spontaneous recovery

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16
Q

a fear that persists even when no realistic danger exists

A

phobia

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17
Q

reducing fear or anxiety by repeatedly exposing a person to emotional stimuli while the person is deeply relaxed

A

systematic desensitization

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18
Q

the device that allowed careful study of operant conditioning

A

Skinner Box

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19
Q

a series of actions that eventually lead to reinforcement

A

response chain

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20
Q

a behavior repeated because it seems to produce reinforcement, even though it is not actually unnecessary

A

superstitious behavior

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21
Q

gradually molding responses to a final desired pattern

A

shaping

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22
Q

occurs when a response is followed by a reward or other positive event

A

positive reinforcement

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23
Q

occurs when a response is followed by an end to discomfort or by the removal of an unpleasant event

A

negative reinforcement

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24
Q

any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response

A

positive punishment

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25
removal of a positive reinforcer after a response is made
negative punishment (response cost)
26
the tendency to respond to stimuli similar to those that preceded operant reinforcement
operant stimulus generalization
27
the tendency to make an operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with nonreward are present
operant stimulis discrimination
28
nonlearned reinforcers; usually those that satisfy physiological needs
primary reinforcers
29
a learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer
secondary reinforcer
30
a tangible secondary reinforcer such as money, gold stars, poker chips, and the like
token reinforcer
31
reinforcement based on receiving attention, approval, or affection from another person
social reinforcer
32
a pattern in which only a portion of all responses are reinforced
partial reinforcement
33
a pattern in which a reinforcer follows every correct response
continuous reinforcement
34
any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response
punishment
35
the active mental system for receiving, encoding, storing, organizing, altering, and retrieving information
memory
36
converting information into a form in which it will be retained in memory
encoding
37
holding information in memory for later use
storage
38
recovering information from storage in memory
retrieval
39
the first, normally unconscious, stage of memory, which holds an exact record of incoming information for a few seconds or less
sensory memory
40
a mental image or visual representation
iconic memory
41
a brief continuation of sensory activity in the auditory system after a sound is heard
echoic memory
42
the memory system used to hold small amounts of information in our conscious awareness for about a dozen seconds
short-term memory
43
another name for short-term memory, especially as it is used for thinking and problem solving
working memory
44
a measure of attention and short-term memory
digit-span test
45
information bits grouped into larger units
information chunks
46
a memory that can seem accurate but is not
false memory
47
a model of memory that views it as an organized system of linked information
network model
48
process by which memories are reconstructed or expanded by starting with one memory, and then following chains of association to other, related memories
redintegration
49
long-term memories of conditioned responses and learned skills
procedural memory
50
that part of long-term memory containing specific factual information
declarative memory
51
a subpart of declarative memory that records impersonal knowledge about the world
semantic memory
52
a subpart of declarative memory that records personal experiences that are linked with specific times and places
episodic memory
53
the tendency to make the most errors in remembering the middle items of an ordered list
serial position effect
54
the feeling that a memory is available but not quite retrievable
tip-of-the-tongue state
55
false items included with an item to be recognized
distractors
56
learning again something that was previously learned. used to measure memory of prior learning
relearning
57
the amount of time saved when relearning information
savings score
58
a memory that a person is aware of having; a memory that is consciously retrieved
explicit memory
59
a memory that a person does not know exists; a memory that is retrieved unconsciously
implicit memory
60
facilitating the retrieval of an implicit memory by using cues to activate hidden memories
priming
61
a graph that shows the amount of information remembered after varying lengths of time
Ebbinghaus's curve of forgetting
62
failure to store sufficient information to form a useful memory
encoding failure
63
physical changes in nerve cells or brain activity that take place when memories are stored
memory traces
64
the fading or weakening of memories assumed to occur when memory traces become weaker
memory decay
65
theory that memory traces weaken when memories are not periodically used or retrieved
disuse
66
stimuli associated with a memory.
retrieval cues
67
retrieval may fail if retrieval cues are missing when the time comes to retrieve information
cue-dependent forgetting
68
memory influenced by one's physical state at the time of learning and at the time of retrieval. improved memory occurs when the physical states match
state-dependent learning (example: chewing gum while studying)
69
the tendency for new memories to impair retrieval of older memories, and the reverse
interference
70
the tendency for new memories to interfere with the retrieval of old memories
retroactive interference
71
the tendency for old memories to interfere with the retrieval of newer memories
proactive interference
72
mastery of one task aids learning or performing another
positive transfer
73
mastery of one task conflicts with learning or performing another
negative transfer
74
UNCONSCIOUSLY pushing unwanted memories out of awareness
repression
75
CONSCIOUSLY putting something out of mind
suppression
76
loss of memory for events that preceded a head injury or other amnesia-causing event
retrograde amnesia (example: Jason Bourne, The Matrix)
77
loss of the ability to form or retrieve memories for events that occur after an injury or trauma
anterograde amnesia (example: 50 First Dates)
78
process by which relatively permanent memories are formed in the brain
consolidation
79
especially vivid memory created at a time of high emotion
flashbulb memory
80
the ability to retain a "projected" mental image long enough to use it as a source of information for at least 30 seconds (usually a child)
eidetic imagery
81
used to describe an uncommon memory ability called eidetic imagery
photgraphic memory
82
any kind of memory system or aid
mnemonic