Terminology Flashcards

1
Q

PI

A

Symbol denotation ratio of a circle to diameter (3.1459265)

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2
Q

Circumference

A

Perimeter of a circle

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3
Q

Diameter

A

Length of a straight line through the center of an object

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4
Q

Radius

A

Half the distance of the diameter

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5
Q

Breaching Radius

A

Half the distance that the explosive force of an explosive breaches through ( 3 dimensional) (AFTER THE ROUNDING RULES)

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6
Q

One Dimensional

A

Lacking depth, A line example; the horizon

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7
Q

Two Dimensional

A

Area with no depth only surface. Example; the top of a table

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8
Q

Three Dimensional

A

Area plus depth. Example; a brick

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9
Q

Area

A

Surface set in 2 dimensional. Length x Width

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10
Q

Volume

A

Amount of space occupied by 3 dimensional objects. Length x width x height

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11
Q

Square

A

Rectangle with equal four sides, no depth. (2 dimensional)

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12
Q

Cube

A

Object with 6 sides has depth (3 dimensional)

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13
Q

Cylinder

A

A circle with depth. Example; a role of quarters (3 dimensional)

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14
Q

Cone

A

A cylinder with a triangular top. Example; ice cream cone

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15
Q

Square Root

A

A factor of a number that the root is itself times itself. Example; Square root of 9=3.

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16
Q

Cube Root

A

The factor of a number when the root is itself times itself. Example; the cube root of 27=3. 3x3x3=27

17
Q

Fraction

A

A numerical representation indicating a quotient of two numbers. Example; 1/2, 1/4, A Portion, A fragment

18
Q

Numerator

A

A part of a fraction above line and signifies the number to be divided by denominator

19
Q

Denominator

A

Part of a fraction below line and that fractions as divisor of the numerator

20
Q

Decimal

A

Fragment or part of whole number expressed in numbers by percentage. ex) .12 .32

21
Q

Whole Number

A

Entity not a fragment

22
Q

Round Up

A

Taking the first number passed the decimal point and rounding it up to the nearest whole number.

23
Q

Round Off

A

Taking the numbers two places passed the decimal and rounding up to the nearest whole number if it is .50 or above and rounding down to the nearest whole number is it is .49 or lower.

24
Q

Deflagrate

A

Change from a solid to a gaseous state relatively slow (burning)

25
Detonate
Instantaneously or rapid change from a solid to a gaseous state
26
M183 Satchel Charge
Consist of 16 blocks M112 C-4 PKG Wt. 20lbs
27
Charge
Consist of one or more blocks of explosive. Example; you have 4 trees to destroy, each tree takes 4 blocks of TNT. To destroy all 4 trees, take 4 charges, each charge consisting of 4 (1 lb) block of TNT for a total of 16 (1 lb) blocks of TNT.
28
Block Package/Stick
Single entity of explosive
29
Fuse Igniter
M60 used for non-electrical firing system. M-81 used for MDI.
30
MDI
Modern Demolition (Initiators)
31
Non-electric firing system
Consist of an initiator (usually M-60), time fuse (usually M700), and a non-electric blasting cap (usually M-7).
32
Electric Firing System
Consist of power source (usually CD-450), firing wire, and an electric cap (usually M6)
33
Ring Main
Det Cord tied into itself in a circle in between charges from which branch lines are tied off.
34
Branch line
Strip of Det cord with a priming Knot on one end. Used to prime a charge and tie into a ring main.
35
Priming Knot
A knot used to take the place of a blasting cap to prime a charge. Example; Uli, spiral, Double overhand knot, four wrap, wiseman knot, Det cord lace, and sliding Uli.
36
Square Knot
Used to connect Det Cord together and tie in Firing Systems to Ring Main.
37
Work Quickly
Quickest method of constructing a charge and attacking a target. most amount of explosives, conventional charge, external charge
38
Work Efficiently/Effectively
Most effective method of constructing a charge and attacking target. least amount of explosives, advanced charge, internal charge