Techniques- impact 1 Flashcards

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1
Q

Simile

A

Creates a vivid image in the audience’s mind, helping to engage and absorb them

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2
Q

Metaphor

A

Creates an image that can help the audience understand new, complex or conceptual information by means of something they already understand

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3
Q

Extended metaphor

A

Builds evocative images into a piece of writing and make prose more emotionally resonant, encourages audiences to think in abstract ways

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4
Q

Personification

A

Can lend atmosphere to a setting or give lifelikeness to an object or animal that might otherwise seem dull. It can help readers connect with the parts of a story or poem that aren’t the characters

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5
Q

Anthropomorphism

A

Creates a sense of familiarity or empathy with the audience, and can make non-human entities more relatable and understandable

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6
Q

Repetition

A

Emphasises the importance of a concept or idea to audiences

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7
Q

Verbal irony

A

Can create suspense, tension or comic effect

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8
Q

Understatement

A

Engages audiences, creates a tone, embeds comedic effects, or draws attention to something

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9
Q

Socratic irony

A

Encourages deeper reflection and critical thinking from audiences

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10
Q

Irony of the situation

A

Surprises audiences and helps them understand characters and themes

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11
Q

Dramatic irony

A

Can make the audience feel above, wiser, more knowledgable, or even disparaging of the actions of the characters

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12
Q

Hyperbole

A

Helps to emphasise part of the story and evoke a response from the reader

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13
Q

Emotive language

A

Connects with your audience on a deeper level and persuades them to take action

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14
Q

Imperative

A

Encourages the audience to immediately act or respond

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15
Q

Powerful verb

A

Creates a more vivid picture in audience’s minds, helping them visualise the precise action of the story

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16
Q

Objective language

A

Informs the reader without persuading or influencing their opinion

17
Q

Subjective language

A

Connects with audiences on a more personal level, sharing the author’s perspectives and inviting the audience to empathise with their point of view.

18
Q

Juxtaposition

A

Invite the audience to compare, contrast, and consider the relationship between those elements more closely

19
Q

Oxymoron

A

Creates a dramatic effect and forces the audience to stop and think about the complexity of an idea

20
Q

Assonance

A

Creates rhythm and mood through its use of repetition

21
Q

Alliteration

A

Creates a rhythm that is hard and fast, carrying the text forward

22
Q

Sibilance

A

Makes certain phrases or words more memorable for the audience

23
Q

Euphemism

A

Can make the listener, reader, or audience feel more at ease, can also hide/conceal the truth

24
Q

Allusion

A

Deepens the audience’s understanding of a work by creating an association between the work and the reference

25
Q

Colloquial language

A

Creates a sense of community and society in audiences and makes the text less formal and more approachable

26
Q

Symbolism

A

Acts as a visual aid for readers to better understand complex ideas of concepts, adds depth and layers of meaning to the text

27
Q

Personal pronouns

A

Can make the audience feel as if the story is being told to them individually

28
Q

Jargon

A

Can make the audience feel included whilst also alienated if they do not understand

29
Q

Rhetorical question

A

Emphasises a point or stimulates thought from the audience

30
Q

Positive/negative connotations of words

A

Encourages the audience to react positively/negatively to an idea/object/person

31
Q

Satire

A

Encourages the audience to express negative emotions towards a person or system in power

32
Q

Parody

A

Highlights absurdities, contradictions, or flaws, encouraging audiences to question and reflect on the original work or broader societal norms

33
Q

Absurdity

A

Challenges the audience’s conventional way of thinking and can provoke reflection on existential themes

34
Q

Analogy

A

Assists the audience to better understand a theme and appeals to their emotions and values

35
Q

Stream of consciousness

A

Enables the audience to better understand a character’s motivations and internal thoughts

36
Q

Consonance

A

Creates a rhythmic and musical effect that is often agreeable to audiences

37
Q

Tone

A

Evokes emotion from the audience

38
Q

Pathetic fallacy

A

Evokes a specific mood or feeling that usually reflects the author’s or a character’s internal state