Task 5 Adaptive Control of Thought Flashcards

Rule-based systems

1
Q

ACT-R

A

Cognitive model of rational analysis that states that each component of the cognitive system is optimized with respects from demands from the environment

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2
Q

Goal Stack

A

Part of the ACT-R model that contains the cognitive goals, which are popped to the current goal, and to which goals can be added at anytime.

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3
Q

Chunks

A

A set of elements that symbolize a memory in declarative memory

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4
Q

Declarative memory

A

A type of memory of facts and events, represented in chunks

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5
Q

Procedural memory

A

A type of memory that stores information about how to perform certain tasks, that is represented as production rules

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6
Q

Retrieval request

A

In the ACT-R model, a rule that is fired in procedural memory may need chunks of the declarative memory and this request retreives it.

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7
Q

Production compilation

A

Chunks from the declarative memory are sent to the procedural memories, where they are used to create new production rule

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8
Q

Production rule

A

A rule that has a condition and an action, structured as and IF -> THEN statement; they have psychological plausability and almost as good as formal logic

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9
Q

Symbolic level

A

Basic step in information processing, the learning of new chunks and production rules in ACT-R

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10
Q

Sub-symbolic level

A

Parallel process in which learning as change of connections between chunks & production rules takes place in ACT-R

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11
Q

Fan effect

A
  • The greater the number of facts related to a concept, the slower the recall of one fact
  • Due to limited resource “activation”: Depends on level of association of single chunks
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12
Q

Computational Power ACT-R

A
  1. Problem solving –> Good
  2. Planning –> Good
  3. Decision-making –> Not very good! Need other supplementary processes
  4. Explanation –> Good
  5. Learning –> Good
  6. Language –> Depends on view if language is made of rules or of loose associations (connectionist view)
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13
Q

Psychological plausibility

A

Most psychologically plausible from all computational-representational approaches

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14
Q

Neurological Plausiblity

A

Crude analogy between rules and neurons connected by snapses (If one neuron fires, it can then cause the firing of neuron connected to it)

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15
Q

Practical Applicability

A
  • Expert systems in industry and government

- Education

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