student chosen questions Flashcards
Identify the WRONG statement:
A) Cultural knowledge about parenting is acquired through exposure to other members of the culture.
B) Cultural knowledge about parenting is acquired through modeling and family-of-origin experiences.
C) None of the above correct.
C
For high-risk, low-income parents
A) A small financial payment increased their participation rates in positive parenting programs.
B) A small financial payment reduced their participation rates in positive parenting programs.
C) Money didn’t have any effect in parents assistance to positive parenting programs.
A
The way children behave depends on:
A). Sense of participation (belonging) and acceptance of the message.
B). Perception and intention of adults (clear message, emotional state, interpreting capacity and perceptual bias).
C). A and B are correct.
C
The stepwise increase in difficulty in a game:
A) Increases frustration
B) Reduces frustration
C) None of the above correct
B
Vygotsky’s zone of proximal development is the distance between the actual developmental level and:
A) The level of potential development of the child.
B) The development of the child according to age.
C) The challenges that are matched to their skill level in order to maximize engagement in gaming.
A
A) The level of potential development of the child.
B) The development of the child according to age.
C) The challenges that are matched to their skill level in order to maximize engagement in gaming.
C
Which three elements are seen as critical elements for a true gaming experience?
A) Failure with no consequences, helpful graphics, agency
B) Scaffolding, agency, choice
C) Failure with limited consequence, agency, and choice.
C
In order to maximize engagement in games, what should be done?
A) The level of difficulty should be low through all levels
B) Games should present players with challenges that are matched to their skill level
C) There should be very high challenges in the game
B
Which components of ‘flow’ do games have?
A). Clear goals, direct immediate feedback, balance between ability level and challenge, sense of control
B). Many goals, low consequence of failure, high challenge, choice
C). Balance between feedback and consequence, personal interest, immediate challenge, sense of control
A
. Which one is the correct answer, related to promoting personal agency?
A) Within promoting personal agency, the parent is encouraged to “own” the change process
B) Within promoting personal agency, the parent is encouraged to give external attribution to the changes
C) Within promoting personal agency, the parent is encouraged to blame the problems on the child to maintain parental confidence
A
Amongst other strategies within assertive discipline, which of the below mentioned strategies belong to strategies in assertive discipline?
A) Selecting highly strict rules for situations, giving high consequences, maintaining control
B) Selecting ground rules for specific situations, time-out, planned ignoring
C) Low punishment, low requests and instructions related to the level of intelligence of the child
B
Which five aspects are used to operationalize self-regulation, in the case of parents who are learning to change their parenting practices?
A) Promoting self-sufficiency, increasing parental self-efficacy, using self-management tools, promoting personal agency, promoting problem solving
B) Promoting self-love, autonomy, problem analysis, self vigilance
C) Promoting safe & engaging environment, positive learning environment, assertive discipline, realistic expectations, parental self-care
A
- What is critical in order to provide a connection between learning in a game and applying those skills to other contexts?
A) That they are challenging but achievable.
B) Agency
C) Debriefing
C
Permissive parenting style is characterized by:
a) low management and high responsiveness
b) high management and high responsiveness
c) low management and low responsiveness
A
Which of the following it is NOT a principle of positive parenting:
A) Assertive Discipline
B) Safe and Engaging environment
C) Promoting Self-Efficacy
C