Structures of Mixes Flashcards

1
Q

Name 4 general types of equipment that create four types of movement in a mix.

A

Volume (back to front), panning (l to r), EQ (up and down), effects

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2
Q

What are the limits of imaging - Front, back, left, right, up, down (without a 3D sound processor or surround sound)?

A

2” to 2 feet left and right, front and back, up and back for high frequencies, floor

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3
Q

Name 5 ways to make a sound seem closer to you in a mix.

A

Turn it up
Compress it
Fattening
EQ in mid or high range
Pan to center
3D sound processor

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4
Q

Name 4 ways to physically raise up the image of a sound between the speakers.

A

Frequency (highs are higher, lows are lower)
Pitch shifter (raise frequency of instrument)
Play at different octave or higher note
Play higher chord inversion

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5
Q

Name 3 things that determine how volume, panning, EQ, and Effects relationships are
set for sounds in a mix.

A

Style of music
13 aspects of production
People involved

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6
Q

Of the 12.5 Aspects, which are the top four in determining how you mix a song?

A

Concept
Lyrics
Instrumentation
Performance

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7
Q

Name 8 ways to make a mix “fuller.”

A

Add more sounds
Longer notes/more notes
Time Based Effects
Overlapping Panning
Even Volumes
Compression
Add Bass EQ
Turn up the Bass instrument
Wide spectrum arrangement

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