SPRING Problem Solving Flashcards

1
Q

describe the problem space (duncker 1945) / newell and simon 1972/ ratman 1965

A

problem arises when an organism has a goal but doesnt know how to achieve it
made up of many elements of a problem - analyse via search strategies
some easier than others to solve
n tile - limited state space - depends on o spaces available to move

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2
Q

what are the 3 elements of a problem

A

starting state of problem
goal - where want to be
set of processes- to reach the goal and transform from start to end state

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3
Q

well defined goal

A

structured
not necessarily easier
know start and end and steps must complete

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4
Q

ill defined goal

A

unstructured
more abstract
dont know how to get from a to b

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5
Q

adversary bd non adversary in problem space

A

wheterh or not someone is actively trying to stop you from reaching your end goal ie chess = adversary

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6
Q

knowledge rich vs knowledge learn in problem space

A

problems whose solution depends on specialized knowledge

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7
Q

Insight vs. non-insight in problem space

A

those solved “all of a sudden” vs. those solved more incrementally–in a step by step fashion.

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8
Q

what are the different types of search strategies in a problem space

A

depth first
breadth first
best first
AI researchers have suggested several forms, some (e.g., best-first search) not all of which are compatible with human cognition (e.g., they require too much memory or too-fast computation).

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9
Q

define depth first search strategy

A

with each move you plan the path to the goal

look ahead for the outcome of each move

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10
Q

define breadth first search strategy

A

interpret how alternative moves may influence

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11
Q

define best first search strategy

A

which moves allows you to be where you want to be the fastest

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12
Q

what are search strategies directed by

A

cost analysis
difference reduction
means end analysis

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13
Q

describe difference reduction

A

want to get from a to b as fast as possible
do so by reducing the space between the two
linear fashion
ie chicken not go around wire to get to food but stop

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14
Q

describe hill cimbing

A

difference reduction can be used in simple hill - climb to top
but require further insight to know that if want to go up a higher hill, you must first increase the distance before you can continue to resde (problem of local maxima)

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15
Q

describe the nine dot problem

A

people find difficult as make up own untold rules - cant go beyond pace of the dots
BUT requires further insight to recognise that can connect the dots by extrapolating from the dots - requires maximising what you get out of each move

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16
Q

describe the means end analysis (newell and simone 1972)

A
spects of both forward and backward reasoning in that both the condition and action portions of rules are considered when we decide which rules to apply -takes into account the gap between the current situation and the desired goal
ie IF (wm) goal to drive a car THEN(production memory) set subgoals to reach  - recognises may need to deviate
17
Q

describe newell and simon 1972 general problem solver computer simulation (GPS)

A
  1. set goal/subgoal
  2. diff between now and goal
  3. operator - eliminate distance (ie may set another subgoal)
  4. apply operator
    5- 2-4 until main goal is achieved
    - means in a process temporarily become an end goal
18
Q

describe how the tower of hanoi might be completed in means end

A

goal to move bar 3 to from peg a to peg c
set subgoal to move bar 2 FROM bar 3
set subgoal to move bar 1 FROM bar 2 etc
- the more subgoals that must be considered the longer it takes to make an initial move
FRONTAL LOBE PROB

19
Q

frontal lobe damage and means end

A

need memory resources to hold current goals - frontal love patients disproportionate difficulty with completing problems which requite multiple sub goals - problems in employing subgoals and holding in memory

20
Q

describe the water jug problem luchins 1942

A

given 3 jugs and target to fill one up a certain amount - unlimited water
most are solved with one formula Y = B - A - 2C
BUT some have easier formula
1 - pps given one formula to solve and control given variety
- both then given solution y = a - c
pps with prev 1 fail and try to use prev while control readily apply new

21
Q

what does the water jug problem (luchins 1942)

A

people have a tendency towards functional fixedness/einstellung
tendency to use their most well known method of problem solving even though it may not be the fastest or most efficient way

22
Q

define einstellung

A

development of a mechanised stat/problem solving set

predisposition to solve problems in a speciifc manner even if there are more appropriate means