Sonic Charge : BitSpeak Flashcards

1
Q

Bitspeek is a …

A

real-time pitch-excited linear prediction codec effect.

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2
Q

Linear prediction coding is________that appeared in commercial products in the
____ and was implemented in some well-known ___ of the early

A

a voice compression technology
seventies
speaking toys
eighties

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3
Q

We have applied this technology ( Linear prediction coding) to create a VST / AU effect plug-in that ___audio, ____ a number of parameters (including pitch, volume and
formant data) and then ______ the audio using a simple____,
____ and ___ architecture.

A

analyzes

extracts

resynthesizes

oscillator

noise

filter

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4
Q

We have added a number of playback parameters that adjusts the___ and ___
quality of the sound as well as support for ____and a beat-synchronized “
_______”.

A

pitch
tonal
MIDI
“formant freezing effect”

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5
Q

Despite having only a few simple controls, this box can produce a broad range of sounds from cheap _____to high-end
_____and _____effects.

A

speaking toys
vocoder
talkbox

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6
Q

User Interface:
Rate (kHz):
Bitspeek performs its calculations at a _____ sample-rate, regardless of
_______. The possible settings are
(the last mode will actually adjust to the project sample rate and select a rate between ___).

A

designated fixed
the sample-rate your project is running at
8 kHz, 11 kHz, 22 kHz and 44 -> 48 kHz
44 and 48 kHz

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7
Q

Rate (kHz):Notice that Bitspeek is still compatble with any host sample-rate by performing _______. The Rate choice affects several other ____in the _____ and
changing Rate will ____
(Notice that the_____ mode
may require a lot of CPU. In many cases, the ___ mode works just as well.

A
automatic sample-rate conversion
internal parameters 
DSP algorithms
change the sound dramatically
 44 kHz
22 kHz
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8
Q

Frame Rate:

The audio signal is _______ in blocks called “frames”

A

analyzed and processed

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9
Q

Frame Rate: For each
frame, Bitspeek estimates the ______of the incoming audio, as
well as the balance between _________.

A

pitch, volume and formants
“voiced” audio (e.g vowels) and
“voiceless” (e.g., the noise in a consonant)

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10
Q

Frame Rate: By _______, the analysis will be performed more rarely and you will achieve a cheaper toy-like sound.

A

lowering the frame rate

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11
Q

Frame Rate:
You can also “______” the
audio by dragging Frame Rate all the way down to___.

A

freeze

0

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12
Q

Frame Rate:

The parameter range is _____to___ (if Sync is ___)

A

0 to
80 Hz
off

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13
Q

Frame Rate:

higher rates requires more ____ than lower rates.

A

CPU

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14
Q

Sync:

Enable Sync to make Bitspeek ____ in sync with the tempo of your music.

A

“freeze” frames

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15
Q

Sync: When Sync is enabled, you may select various___with the Frame Rate slider instead of selecting a rate in ___

A

time synchronized rates (1/8, 1/16 etc)

Hz

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16
Q

MIDI:

Enable MIDI to control the ___and___ of the effect via MIDI.

A

pitch and envelope

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17
Q

MIDI:
You will need a
host that is capable of _____ to effect plug-ins in order to use this feature. Please ______for your host for information on how to set it
up.

A

transmitting MIDI

read the documentation

18
Q

MIDI:

When enabled, Bitspeek will play only when it _____ and it will transpose_____ according to the MIDI notes it receives.

A

receives MID

the pitch

19
Q

MIDI:
Turn down the_____
to ____ to achieve a vocoder / auto-tune like sound.

A

Tracking parameter

zero

20
Q

MIDI:
If you set the ____(with____ disabled), Bitspeek will “freeze” the formants on MIDI____ allowing you to create interesting “stroboscopic” audio effects.

A

Frame Rate to zero
Sync
note on

21
Q

MIDI:
Finally, Bitspeek supports
Pitch Wheel messages (one ________and____) and the MIDI Sustain Pedal can
also be used to_____while playing

A

(one octave up and down)

“freeze” frames

22
Q

Pitch:

You can transpose the outgoing audio by___ to _____semitones ( that =__ to ___ octaves).

A
  • 36 to +36

- 3 to +3

23
Q

Pitch:
Hold down the ___while_____ to make finer adjustments down to a
single ______ in precision.

A

shift-key
turning the knob
cent

24
Q

____:
Determines the amount by which the source signal pitch affects the synthesized
audio, from to%

A

Tracking

0% to 200%.

25
Tracking: | At 100%, the processed audio will _____
follow the pitch intonation of the original audio as exactly as possible.
26
Tracking: (Sometimes though, the tracking detects the wrong octave, especially ____with extremely low pitch.)
on source material with extremely low pitch.)
27
Tracking: | At____%, the pitch will stay fixed and produce a __/__-like quality.
0% | robotic/ vocoder
28
Detune There is a_______ which can be used to achieve a fat detuned sound or for chord-like effects.
second oscillator
29
Detune | The second oscillator is transposed from the first by__to__cents, representing a range of up to ____
+0 to +1200 | one octave.
30
Noise: | This parameter adjusts the balance of ___vs___ sound.
"voiced" vs "voiceless"
31
Noise: At the default setting +/- 0%, Bitspeek attempts to follow the balance of the ___, so that "voiced" sounds (like _____) produce distinct tones while "voiceless" sounds (such as ______) produce noise.
source signal vowels consonants
32
Noise: By turning Noise all the way down to -100%, all noise will be...
removed from the output audio.
33
Noise: By turning Noise up to +100%, the output audio will ...(sounding like a loud ....)
consist only of filtered noise | whisper
34
Using Bitspeek in your Host:The DSP algorithm in Bitspeek is a)...but experience has proved that compatibility with a)...plug-ins is lacking in many major host applications. Therefore we decided to wire the plug-in for b)... input and output, although it will simply c).....and the output audio will be the same for both channels-
a) monophonic b) .stereo c) mix the two input channels
35
Using Bitspeek in your Host: Due to the nature of the algorithms a constant audio latency of _____ is added. Most modern hosts____ for this latency during playback.
13 ms | compensate
36
Playing the ___ of Bitspeek with MIDI notes is great fun, and most hosts support routing of MIDI effects.
pitch
37
Using Bitspeek in your Host:: 1. Turn the MIDI switch to “___” in Bitspeek and turn down Tracking to__%
On | 0%
38
Using Bitspeek in your Host: | 2. Create a ...
MIDI track.
39
Using Bitspeek in your Host: 3. Assign “_____” to the audio track that contains Bitspeek.
MIDI To
40
Using Bitspeek in your Host: 4. Make sure “MIDI To” is as signed to the _____ and nothing else.
Bitspeek effect