soc chapter 4-6 Flashcards
Define culture
is everything from ideas and practices through to material objects. It is what we learn and the objects we create, those elements of our world and behavior that are not natural or instinctual
Aspects of culture
- Includes learned practices ex. How to board transit properly
- Includes items like branded clothing, foods, etc
- Sociologists study those of the same culture
- It’s constantly changing - human made
- Its plural - there are many cultures in any given environment
Ethnocentrism
refers to the tendency to negatively judge other cultures based on the standards of your own culture.
–> Viewing one’s own culture as superior relative to another
–> Closes them off from true understanding of other cultures
Cultural relativism
It is the practice of assessing the components of a culture in the context of that culture itself, and not compared to another culture
–> All cultures must be evaluated on their own basis, not comparatively to another culture
–> Taking an insider’s view leads to a deeper understanding of the culture
–> Doesn’t decide what is moral or immoral
Cultural appropriation
The act of adopting an aspect of another culture without understanding and respecting the cultural context behind it, especially when you are a part of the dominant culture.
- Monetizing another culture
Multiculturalism/cultural pluralism
Multiculturalism is the policy and practice of respecting and promoting cultural diversity
- Contrasts assimilation - which is the process by which an individual takes on the values, norms, and practices of the dominant culture
–>Those not in the dominant culture are expected to assimilate
–> An aspect of colonization is the forced assimilation of the non-dominant cultures
High culture/highbrow culture
Elements of a culture that are high status and are therefore associated with a society’s elite
–> Includes things like classical music, attendance at opera, museums, etc
Subculture
Denotes a group embedded within the dominant culture with their own distinct values, behaviors, symbols, and material objects.
–> Can be based in anything
Mass culture
Defined in opposition to high culture and refers to the cultural practices and goods associated with the majority.
–> More pervasive and accessible to everyone
–> The divide between high culture and mass culture has become less sharp over time, as producers and consumers sample from both
–> Although high culture that mirrors the look of mass culture is usually only accessible to participants of high culture
Dominant culture
Refers to the values, behaviors, customs, symbols, and objects of the majority
Counterculture
Is a type of subculture that is in opposition to dominant culture
–> Ex. hippies during WW2
Rites of passage
A ceremony/ritual that symbolizes the transition from one life stage to the next
Material culture
is the tangible objects and technologies of a culture.
–> Includes homes, places we visit, foods, etc
Non-material culture
The intangible values, norms, and symbols of a culture.
–> Examples of non-material culture are ceremonies, language, and our expectations for all types of behavior, from how to enter and exit public transit through to our laws.
Consumerism
The tendency for people’s activities and identities to revolve around the purchasing of material goods.
–> Sociologists study how what we buy influences our daily lives and our identities
values, norms and symbols
Made up of value, norms, and symbols
- Values are generally accepted ideas about what is good, right, important, and desirable. Norms are generally accepted standards for behavior.
–> Norms are essentially the manifestation of cultural values
- Symbols are objects and gestures that carry meaning to those within a shared culture
Folkways
Relate to the commonly-accepted way of doing things in a particular culture.
- unconscious habits of individuals and the customs of groups - routine
- Breaking folkways produces a weak reaction in others - slight annoyance usually
Language
Considered a symbol of a culture
When spoken, language is a verbal gesture that carries meaning to those within a shared culture.
- Language can also include non verbal communication like gestures and expressions
- Is subject to change over time, ex. How people express laughing over text
Mores
Norms related to behavior that is seen as crucial to maintain decency in a culture
- More of a reaction when violated
- Sense of morality in a culture
- Some mores are enforced by law
Taboos
behaviors that are so strongly prohibited for social or sacred cultural reasons that any violation of a taboo is met with the strongest condemnation and punishment
- Ex. cannibalism, beastiality, etc
- Most taboos overlap with the law
Sociological study of culture
Nations, ethnicity
Dominant culture, subculture, counter culture
–> Ethnocentrism, cultural relativism, multiculturalism
Status and identity (such as social class)
- High culture/mass culture
In what way is culture written into Canadian federal policy?
Official policy of multiculturalism → because of that attitudes are more positive about multiculturalism
Cultural omnivore
- consume a wider range of culture, highbrow and popular
–> People who have the resources to participate in both
Related to consumerism - clothes/material objects represent something we want to portray about our identity/social class
Looking glass self
- that our sense of self is rooted in how we think others see us.
- : I am not what I think I am, and I am not what you think I am. I am what I think you think I am
- The imagination of our appearance to the other person
- The imagination of [the other person’s] judgement of that appearance
- Some sort of self-feeling, such as pride or mortification
Stages of the development of self
- Imitation - The stage where children below the age of three begin imitating the actions of those closest to them (referred to as the child’s significant others)
- Role-taking - The stage where children from ages three to five begin engaging in games where they role-play different people one at a time
- Game - The stage where children over the age of seven engage in complex games where they are required to take on several roles at once
- The generalized other- The point where children begin to understand themselves outside of their family and understand societal expectations
Types of agents of socialization (those who socialize others)
- Primary socialization: Family
–>“they are the conduit through which children are exposed to and adopt macro-level forces like religion, culture, and social class.”
–> Language is taught by family - Secondary socialization: Schools, peers, media
Affect of Peers
Peers can have alot of influence on a teen’s life –> Conformity
Positive - Self esteem, Positive relationships → and how to end negative ones, Cooperation, empathy, altruism, Community behavior, Socialization
Negative - Engagement in risky behaviour - largest predictor for teenage drinking
–> protective factors can prevent this such as family and religion
Socialization
The process by which people learn the norms and behaviors of their culture
–> Unleashing human potential!!!!!
Media and youth
- it is especially influential for young people as the influence of the family wanes and they seek independence through socialization outside of the family
- cultivate identity through media
-Echo chamber → Confirmation bias
self-socialization
- the process of shaping our own social development
–> Self-socialization is a form of self-reflection where people develop an idea about their identity and set goals, pursue interests, and take actions to create or alter their identity.
–> Internet can be a good tool for self-socialization
anticipatory socialization
is the process of adopting norms and behaviours in preparation for future roles we aspire to
total institutions
- where resocialization takes place
- ex. prisons, boarding schools, militaries, etc
Four aspects
1. all aspects of life are carried out in the same place and under the same authority
2. daily activities are carried out in a large group of others, all of whom are required to do the same thing;
3. day-to-day routines are tightly regulated and scheduled
4. All activities aim to fulfil the goals of the institution
the self
your sense of who you are based on your view of yourself, your interaction with others, and your place in society