Shading Flashcards

1
Q

What is Flat (constant) shading?

A
  1. Take one vertex of the triangle
  2. Then use the Local Illumination Model to work out a colour
  3. Apply that colour to every pixel in the polygon
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2
Q

What are the disadvantages of Flat Shading?

A
  • can clearly see the shape of the mesh
  • Mach Band Effect, makes areas seem darker and brighter at the boundaries of a change in intensity
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3
Q

How do Phong and Gouraud Shading differ?

A

Gouraud interpolates colours

Phong interolates normal vectors

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4
Q

Which shading method averages out Specular Reflection?

Phong or Gouraud

A

Gouraud

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