Illumination Flashcards
What is a Local Illumination Model?
This is where the light comes from a single source
and objects are NOT illuminated from reflected light
What is a Global Illumination Model?
This is where the light comes from a multiple sources
and objects are illuminated from reflected light from other objects
What is a Diffuse Reflection?
This is where the light is reflected uniformly across the hemisphere
The surface looks fairly dull
What is a Perfect Specular Reflection?
This is where the angle of incidence is equal to the angle of reflection
What is an Imperfect Specular Reflection?
This is where most of the light is reflected at the angle of reflection,
but some light is reflected at angles around this
What does the ambient illumination coefficient for an object do?
This decides how much ambient light is reflected from the object
What is the Diffuse Reflection Coefficient?
This decides how much light is diffusely reflected from an object
How do we approximate the amount of observed specular light, if the viewing angle is V, and the light intensity is I.
Observed Specular Light
=
I * cos(V) ^ N
If N is large, we have a specular reflection over a smaller area
What does Fresnel’s Equation describe?
Given the angle of Incidence, and the angle of Transmission
It tells us what fraction of the Incident Light gets reflected
Phi is the angle of Incidence
Theta is the angle of Transmission
We approximate this with a constant
Describe loosely the Illumination Equation
I
ambient light +
light_intensity/distance *
( diffuse + specular )