Illumination Flashcards

1
Q

What is a Local Illumination Model?

A

This is where the light comes from a single source

and objects are NOT illuminated from reflected light

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2
Q

What is a Global Illumination Model?

A

This is where the light comes from a multiple sources

and objects are illuminated from reflected light from other objects

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3
Q

What is a Diffuse Reflection?

A

This is where the light is reflected uniformly across the hemisphere

The surface looks fairly dull

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4
Q

What is a Perfect Specular Reflection?

A

This is where the angle of incidence is equal to the angle of reflection

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5
Q

What is an Imperfect Specular Reflection?

A

This is where most of the light is reflected at the angle of reflection,

but some light is reflected at angles around this

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6
Q

What does the ambient illumination coefficient for an object do?

A

This decides how much ambient light is reflected from the object

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7
Q

What is the Diffuse Reflection Coefficient?

A

This decides how much light is diffusely reflected from an object

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8
Q

How do we approximate the amount of observed specular light, if the viewing angle is V, and the light intensity is I.

A

Observed Specular Light

=

I * cos(V) ^ N

If N is large, we have a specular reflection over a smaller area

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9
Q

What does Fresnel’s Equation describe?

A

Given the angle of Incidence, and the angle of Transmission

It tells us what fraction of the Incident Light gets reflected

Phi is the angle of Incidence

Theta is the angle of Transmission

We approximate this with a constant

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10
Q

Describe loosely the Illumination Equation

A

I

ambient light +

light_intensity/distance *

( diffuse + specular )

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