Modelling and Viewing Flashcards

1
Q

How would we transform the point

[X,Y,Z]

in an Orthogonal Projection?

A

[X,Y,0]

We set the Z Value to Zero

We can then take the Z=0 plane and map it to the display screen

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What is the Window?

A

The section of the X-Y Plane (world-co-ordinates) that we can see

This is the portion of the plane that will be displayed on the screen

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is the Viewport?

A

The area on screen where our screen is displayed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q
A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly