Sensation & Perception - Lecture 6 Flashcards

1
Q

Realism

A

A philosophical position arguing that there is a real world to sense.

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2
Q

Positivism

A

A philosophical position arguing that all we really have to go on is the evidence of the senses, so the world might be nothing more than an elaborate hallucination.

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3
Q

Binocular

A

Referring to two eyes.

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4
Q

Probability summation

A

The increased detection probability based on the statistical advantage of having two detectors rather that one.

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5
Q

Binocular summation

A

The combination of signals from both eyes in ways that make performance on many tasks better than with either eye alone.

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6
Q

Binocular disparity

A

The differences between the two retinal images of the same scene.

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7
Q

Monocular

A

Referring to one eye.

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8
Q

Stereopsis

A

The ability to use binocular disparity as a cue to depth.

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9
Q

Monocular depth cue

A

A depth cue that is available even when the world is viewed with one eye alone.

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10
Q

Binocular depth cue

A

Binocular depth cues rely on input from both eyes. Stereopsis is a prime example in humans, but convergence and the wider field of vision provided by two eyes also contribute to these cues.

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11
Q

Pictorial depth cue

A

A cue to distance or depth used by artists to depict three-dimensional depth in two-dimensional pictures.

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12
Q

Nonmetrical depth cue

A

A depth cue that provides information about the depth order but not depth magnitude.

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13
Q

Metrical depth cue

A

A depth cue that provides quantitative information about distance in the third dimension.

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14
Q

Projective geometry

A

In the context of studying perception, describes how the three-dimensional world transforms when projected onto a two-dimensional surface.

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15
Q

Texture gradient

A

A depth cue based on the geometric fact that items of the same size from smaller images when they are farther away. An array of items that change in size smoothly across the image will appear to form a surface tilted in depth.

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16
Q

Relative height

A

As a depth cue, the observation that objects at different distances from the viewer on the ground plane will form images at different heights in the retinal image. Objects farther away will be seen as higher in the image.

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17
Q

Relative size

A

A comparison of size between items without knowing the absolute size of either one.

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18
Q

Familiar size

A

A depth cue based on knowledge of the typical sizes of objects, such as humans or pennies.

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19
Q

Relative metrical depth cue

A

A depth cue that could specify, for example, that object A in twice as far away as object B without providing information about the absolute distance to either A or B.

20
Q

Absolute metrical depth cue

A

A depth cue that provides quantifiable information about distance in the third dimension.

21
Q

Haze or Aerial perspective

A

A depth cue based on the implicit understanding that light is scattered by the atmosphere. More distance object are subject to more scatter and appear fainter, bluer, and less distinct.

22
Q

Linear perspective

A

A depth cue based on the fact that lines that are parallel in the three-dimensional world will appear to converge in a two-dimensional image.

23
Q

Vanishing point

A

The apparent point at which parallel lines receding in depth converge.

24
Q

Anamorphosis

A

Use of the rule of linear perspective to create a two-dimensional image so distorted that it looks correct only when viewed from a special angle.

25
Q

Triangulation

A

In vision, this refers to the triangle formed by the two eyes and the point on which they fixate in the 3D world. The angles of that triangle are related to the location if the fixated point in depth.

26
Q

Motion parallax

A

An important depth cue that is based on head movement. Geometric data gathered from an eye at two separate times resembles the information gathered from two eyes positioned differently in the head simultaneously.

27
Q

Optic flow

A

The pattern of apparent motion of objects in a visual scene produced by the relative motion between the observer and the scene.

28
Q

Accommodation

A

The process by which the eye changes its focus.

29
Q

Convergence

A

The ability of the two eyes to turn inward, often used in order to place two images of a feature in the world on corresponding locations in the two retinal images.

30
Q

Divergence

A

The ability of the two eyes to turn outward, often used in order to place two images of a feature in the world on corresponding locations in the two retinal images.

31
Q

Vergence angle

A

The angle formed by by lines from each eye to the current object of fixation. A larger vergence angle implies a closer object.

32
Q

Absolute disparity

A

The difference in the angular distance of the images of an object from the foveas of the two eyes.

33
Q

Relative disparity

A

The difference in the absolute disparities of two objects.

34
Q

Corresponding retinal points

A

Two monocular images of an object in the world are said to fall on corresponding points if those points are the same distance from the fovea in both eyes.

35
Q

Horopter

A

The location of objects whose images lie on corresponding points. The surface of zero disparity

36
Q

Diplopia

A

Double vision.

37
Q

Panum’s fusional area

A

The region of space, in front of and behind the horopter, within which binocular single vision is possible.

38
Q

Crossed disparity

A

The sign of disparity created by objects in front of the plane of fixation. The term crossed is used because images of objects located in front of the horopter appear to be displaced to the left in the right eye and to the right in the left eye.

39
Q

Stereoscope

A

A device for simultaneously presenting one image to one eye and another image to the other eye

40
Q

Free fusion

A

The technique of converging or diverging the eyes in order to view a stereogram without a stereoscope.

41
Q

Correspondence problem

A

In reference to binocular vision, the problem of figuring out which bit of the image in the eye should be matched with which bit in the right eye.

42
Q

Binocular rivalry

A

The competition between the two eyes for control of visual perception.

43
Q

Dichoptic

A

Referring to the presentation of two different stimuli, ont to each eye.

44
Q

Strabismus

A

A misalignment of the two eyes such that a single object in space is imaged on the fovea of one eye and on a nonfoveal area of the other eye.

45
Q

Esotropia

A

Strabismus in which one eye deviates inward.

46
Q

Exotropia

A

Strabismus in which one eye deviates outward.