Section 2 Chapter 12 - Finite State Machine Flashcards

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1
Q

Characteristics of a finite state machine (2)

A
  • Can only be in one state at any time

- It can change state in response to an event or condition

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2
Q

Transition

A

When a FSM changes state

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3
Q

Transition Condition

A

The requirement for a transition to occur

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4
Q

Finite State Automaton

A

A FSM without an output

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5
Q

Deterministic Finite State Automaton

A

A FSM in which the next state is uniquely determined by the input (all books examples are of this form)

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6
Q

Symbol for start state

A

A circle with an arrow going into it

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7
Q

Symbol for end state

A

A double circle

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8
Q

Dead state

A

A state at which if arrived at, the accept state can never be reached

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9
Q

State transition table

A

A FSM represented as a table

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