Science GA 1.2 Flashcards
A German chemist that made us of metallic silver instead of mercury as a reflecting film, and thus invented the mirror we know today
Justus von Liebig
-Is the bouncing back of light into the same medium it has been travelling after striking a surface
Reflection
-A rectilinear ray of light that strikes a surface
-The angle between this ray and the perpendicular or normal to the surface is the angle of incidence
Incident Ray
-A ray of light that is thrown back from a nonpermable or nonabsorbing surface
-This ray bounces back from the surface of reflection
Reflected Ray
-This line divides the angle between the incident ray and the reflected ray into two equal angles
Normal
-For this surface, reflected light rays travel in the same direction
-These surfaces cause specular reflection
Smooth Surface
-For this surface, reflected light rays scatter in all directions
-These surfaces cause diffuse reflection
Rough Surface
-Image formed by the actual intersection of reflected rays
-It is formed in front of the mirror and is always upside down relative to the object
Real Images
-Image formed behind the mirror and is always upright relative to the object
-There is no actual intersection of reflected rays
Virtual Images
-Creates a virtual image located behind the mirror
-Images formed by these are always virtual, upright, the same size as the object, located in the same distance behind the mirror, and laterally reversed
Plane Mirror
-Are mirrors cut out from a spherical reflecting surface
-There are two types of spherical mirrors: concave and convex
Spherical Mirror
Is the change in the direction of light when it passes from one medium to another of different optical densities. It occurs due to the change in the speed of light as light crosses the boundary of two different media
Refraction
The ability of a material to transmit light through it
Optical Density
The optical density of the material is indicated by
Index of Refraction/Refractive Index
Is a piece of glass or transparent material that has at least one spherical surface. It may be convex or concave
Spherical Lens