Schedule Management Flashcards

1
Q

Schedule Management Plan

The schedule management plan is a component of the project management plan that establishes the criteria and the activities for developing, monitoring, and controlling the schedule. The schedule management plan may be formal or informal, highly detailed, or broadly framed based on the needs of the project, and includes appropriate control thresholds.

A

Project schedule model development. The scheduling methodology and the scheduling tool to be used in the development of the project schedule model are specified.

Release and iteration length. When using an adaptive life cycle, the time-boxed periods for releases, waves, and iterations are specified. Time-boxed periods are durations during which the team works steadily toward completion of a goal. Time-boxing helps to minimize scope creep as it forces the teams to process essential features first, then other features when time permits.

Level of accuracy. The level of accuracy specifies the acceptable range used in determining realistic activity duration estimates and may include an amount for contingencies.

Units of measure. Each unit of measurement (such as staff hours, staff days, or weeks for time measures, or meters, liters, tons, kilometers, or cubic yards for quantity measures) is defined for each of the resources.

Organizational procedures links. The work breakdown structure (WBS) (Section 5.4) provides the framework for the schedule management plan, allowing for consistency with the estimates and resulting schedules.

Project schedule model maintenance. The process used to update the status and record progress of the project in the schedule model during the execution of the project is defined.

Control thresholds. Variance thresholds for monitoring schedule performance may be specified to indicate an agreed-upon amount of variation to be allowed before some action needs to be taken. Thresholds are typically expressed as percentage deviations from the parameters established in the baseline plan.

Rules of performance measurement. Earned value management (EVM) rules or other physical measurement rules of performance measurement are set. For example, the schedule management plan may specify:

  • Rules for establishing percent complete
  • EVM techniques (e.g., baselines, fixed-formula, percent complete, etc.) to be employed (for more specific information, refer to the Practice Standard for Earned Value Management [17])
  • Schedule performance measurements such as schedule variance (SV) and schedule performance index (SPI) used to assess the magnitude of variation to the original schedule baseline.

Reporting formats. The formats and frequency for the various schedule reports are defined.

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2
Q

Activity List

A

The activity list includes the schedule activities required on the project. For projects that use rolling wave planning or agile techniques, the activity list will be updated periodically as the project progresses. The activity list includes an activity identifier and a scope of work description for each activity in sufficient detail to ensure that project team members understand what work is required to be completed.

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3
Q

Activity Attributes

A

Activity attributes extend the description of the activity by identifying multiple components associated with each activity. The components for each activity evolve over time. During the initial stages of the project, they include the unique activity identifier (ID), WBS ID, and activity label or name. When completed, they may include activity descriptions, predecessor activities, successor activities, logical relationships, leads and lags, resource requirements, imposed dates, constraints, and assumptions.

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4
Q

Sequence Activities

A

Every activity except the first and last should be connected to at least one predecessor and at least one successor activity with an appropriate logical relationship. Logical relationships should be designed to create a realistic project schedule. It may be necessary to use lead or lag time between activities to support a realistic and achievable project schedule.

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5
Q

Precedence Diagramming Method

A

The precedence diagramming method (PDM) is a technique used for constructing a schedule model in which activities are represented by nodes and are graphically linked by one or more logical relationships to show the sequence in which the activities are to be performed.

Finish-to-start (FS). A logical relationship in which a successor activity cannot start until a predecessor activity has finished. For example, installing the operating system on a PC (successor) cannot start until the PC hardware is assembled (predecessor).

Finish-to-finish (FF). A logical relationship in which a successor activity cannot finish until a predecessor activity has finished. For example, writing a document (predecessor) is required to finish before editing the document (successor) can finish.

Start-to-start (SS). A logical relationship in which a successor activity cannot start until a predecessor activity has started. For example, level concrete (successor) cannot begin until pour foundation (predecessor) begins.

Start-to-finish (SF). A logical relationship in which a successor activity cannot finish until a predecessor activity has started. For example, a new accounts payable system (successor) has to start before the old accounts payable system can be shut down (predecessor).

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6
Q

4 Dependency Determination and Integration

A

MD. Mandatory dependencies are those that are legally or contractually required or inherent in the nature of the work. Mandatory dependencies often involve physical limitations, such as on a construction project, where it is impossible to erect the superstructure until after the foundation has been built, or on an electronics project, where a prototype has to be built before it can be tested.

DD. Discretionary dependencies are sometimes referred to as preferred logic, preferential logic, or soft logic. Discretionary dependencies are established based on knowledge of best practices within a particular application area or some unusual aspect of the project where a specific sequence is desired, even though there may be other acceptable sequences.

ED. External dependencies involve a relationship between project activities and nonproject activities. These dependencies are usually outside of the project team’s control.

ID. Internal dependencies involve a precedence relationship between project activities and are generally inside the project team’s control. For example, if the team cannot test a machine until they assemble it, there is an internal mandatory dependency.

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7
Q

Leads and Lags

A

A lead is the amount of time a successor activity can be advanced with respect to a predecessor activity.

A lag is the amount of time a successor activity will be delayed with respect to a predecessor activity.

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8
Q

Project schedule network diagram

A

A project schedule network diagram is a graphical representation of the logical relationships, also referred to as dependencies, among the project schedule activities.

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9
Q

Analogous estimating

A

Analogous estimating is a technique for estimating the duration or cost of an activity or a project using historical data from a similar activity or project. Analogous estimating uses parameters from a previous, similar project, such as duration, budget, size, weight, and complexity, as the basis for estimating the same parameter or measure for a future project. Also known as top-down estimating.

Analogous estimating is the quickest estimating technique, but it is also the least accurate.

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10
Q

Parametric estimating

A

Parametric estimating is an estimating technique in which an algorithm is used to calculate cost or duration based on historical data and project parameters. This technique can produce higher levels of accuracy depending on the sophistication and underlying data built into the model.

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11
Q

Three-point estimating

A

The accuracy of single-point duration estimates may be improved by considering estimation uncertainty and risk. Using three-point estimates helps define an approximate range for an activity’s duration:

Most likely (tM). This estimate is based on the duration of the activity, given the resources likely to be assigned, their productivity, realistic expectations of availability for the activity, dependencies on other participants, and interruptions.

Optimistic (tO). The activity duration based on analysis of the best-case scenario for the activity.

Pessimistic (tP). The duration based on analysis of the worst-case scenario for the activity.

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12
Q

Triangular distribution formula

A

tE = (tO + tM + tP) / 3

Triangular distribution is used when there is insufficient historical data or when using judgmental data. Duration estimates based on three points with an assumed distribution provide an expected duration and clarify the range of uncertainty around the expected duration.

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13
Q

Bottom-up estimating

A

Bottom-up estimating is a method of estimating project duration or cost by aggregating the estimates of the lowerlevel components of the WBS. When an activity’s duration cannot be estimated with a reasonable degree of confidence, the work within the activity is decomposed into more detail. The detail durations are estimated.

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14
Q

Critical path method

A

The critical path method is used to estimate the minimum project duration and determine the amount of schedule flexibility on the logical network paths within the schedule model. This schedule network analysis technique calculates the early start, early finish, late start, and late finish dates for all activities without regard for any resource limitations by performing a forward and backward pass analysis through the schedule network

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15
Q

Resource optimization

A

Resource optimization is used to adjust the start and finish dates of activities to adjust planned resource use to be equal to or less than resource availability.

Resource leveling. A technique in which start and finish dates are adjusted based on resource constraints with the goal of balancing the demand for resources with the available supply.

Resource smoothing. A technique that adjusts the activities of a schedule model such that the requirements for resources on the project do not exceed certain predefined resource limits.

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16
Q

Schedule compression

A

Schedule compression techniques are used to shorten or accelerate the schedule duration without reducing the project scope in order to meet schedule constraints, imposed dates, or other schedule objectives.

Crashing: A technique used to shorten the schedule duration for the least incremental cost by adding resources.

Fast tracking: A schedule compression technique in which activities or phases normally done in sequence are performed in parallel for at least a portion of their duration. It applies negative lag, or lead time, to accelerate the start date of a successor activity on the critical path.

17
Q

Data analysis

A

Earned value analysis. Schedule performance measurements such as schedule variance (SV) and schedule performance index (SPI) are used to assess the magnitude of variation to the original schedule baseline.

Iteration burndown chart. This chart tracks the work that remains to be completed in the iteration backlog.

Performance reviews. Measure, compare, and analyze schedule performance against the schedule baseline such as actual start and finish dates, percent complete, and remaining duration for work in progress.

Trend analysis. Examines project performance over time to determine whether performance is improving or deteriorating.

Variance analysis. Looks at variances in planned versus actual start and finish dates, planned versus actual durations, and variances in float.

What-if scenario analysis. Is used to assess the various scenarios guided by the output from the Project Risk Management processes to bring the schedule model into alignment with the project management plan and approved baseline.

18
Q

Project Schedule

A

The project schedule is an output of a schedule model that presents linked activities with planned dates, durations, milestones, and resources.

Bar charts. Also known as Gantt charts, bar charts represent schedule information where activities are listed on the vertical axis, dates are shown on the horizontal axis, and activity durations are shown as horizontal bars placed according to start and finish dates.

Milestone charts. These charts are similar to bar charts, but only identify the scheduled start or completion of major deliverables and key external interfaces.

Project schedule network diagrams. These diagrams are commonly presented in the activity-on-node diagram format showing activities and relationships without a time scale, sometimes referred to as a pure logic diagram.

19
Q

Monte Carlo analysis

A

In which risks and other sources of uncertainty are used to calculate possible schedule outcomes for the total project. Simulation involves calculating multiple work package durations with different sets of activity assumptions, constraints, risks, issues, or scenarios using probability distributions and other representations of uncertainty.

20
Q

Management reserves

A

Management reserves are a specified amount of the project budget withheld for management control purposes and are reserved for unforeseen work that is within scope of the project. Management reserves are intended to address the unknown-unknowns that can affect a project. They are not included in the schedule baseline, but it is part of the overall project duration requirements.

21
Q

Duration

A

The difference between a task’s early finish date and the early start date is the planned duration of the task.

22
Q

Data date

A

The data date is the point in time when the status of the project is recorded. This data date is marked on the schedule model to indicate the “as of” or “status” date to indicate the status of the schedule based on the data on hand.

23
Q

Float

A

Free float is the amount of time that a project activity can be delayed without delaying the early start date of any successor or violating a schedule constraint. Free float’s primary influence is on a successor activity’s early start date.

Total float or slack is adding up the free float for each activity on the same path. Keep in mind that during planning, activities on the critical path have zero float. But feeding paths often have more flexibility.

24
Q

Lead and Lags

A

Lead time is an amount of time you may accelerate the start time of a successor activity so that the activities may be performed in parallel, in order to compress the schedule. This adjustment is usually done without regard to float but considers dependencies between the tasks

Lags are used in limited circumstances where processes require a set period of time to elapse between the predecessors and successors without work or resource impact.

25
Q

Milestone List

A

A milestone is a significant point or event in a project. A milestone list identifies all project milestones and indicates whether the milestone is mandatory, such as those required by contract, or optional, such as those based on historical information. Milestones have zero duration because they represent a significant point or event.

26
Q

On-demand scheduling

A

On-demand scheduling. This approach, typically used in a Kanban system, is based on the theory of constraints and pull-based scheduling concepts from lean manufacturing to limit a team’s work in progress in order to balance demand against the team’s delivery throughput. On-demand scheduling does not rely on a schedule that was developed previously for the development of the product or product increments, but rather pulls work from a backlog or intermediate queue of work to be done immediately as resources become available.

27
Q

Iterative scheduling with a backlog

A

Iterative scheduling with a backlog. This is a form of rolling wave planning based on adaptive life cycles, such as the agile approach for product development. The requirements are documented in user stories that are then prioritized and refined just prior to construction, and the product features are developed using time-boxed periods of work. This approach is often used to deliver incremental value to the customer or when multiple teams can concurrently develop a large number of features that have few interconnected dependencies.