Samplers Flashcards

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1
Q

What is the main ‘instrument’ for sampling

A

Tape recorders

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2
Q

How would you manipulate a tape sample

A

Cutting and splicing the tape
Making loops by splicing the ends of a length of tape together forming a literal loop
Reversing the playback direction
Altering the speed of playback
Combining/layering sounds

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3
Q

What is a limitation to tape samples

A

Impossible to change the speed of playback without altering the pitch

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4
Q

What was the successful sampler in 1962

A

Mellotron

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5
Q

What are some features of the mellotron

A

Used different banks of pre-recorded tapes, giving several choices of sound, including strings, brass, flute and choir

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6
Q

How can digital samplers be used as instruments

A

Can record audio either as a one-shot,single note samples or as short loops/musical excerpts. Audio can then be played or manipulated.
Bit depth and sample rate are lowered as early samplers had limited memory so sounds more lo-fi.
Drum machines used early sampler technology as the samples were short, at a single pitch, and didn’t take up much memory.
Modern samplers use controls similar to synths such as envelopes and lfo’s

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7
Q

What are some historically important samplers

A

Fairlight CMI
E-MU Emulator
AKAI S900
E-MU ESI Series
Nemesys Gigasampler

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8
Q

What are the three techniques used to make sample sounds realistic

A

Keyboard tracking
Multisampling
Velocity layering

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9
Q

Keyboard tracking

A

Spreading a single sample out across the keyboard. The sample is pitch-shifted in response to the key played; however, it is noticeable when a sound is pitch-shifted beyond a few tones

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10
Q

Multisampling

A

Taking a sample every few notes and mapping across the keyboard so that samples are pitch-shifted across a smaller range of notes

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11
Q

Velocity layering

A

Switching between a number of different samples depending on the MIDI velocity of the note

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12
Q

Zero crossing editing

A

Cut samples at a zero crossing point to avoid creating a click if the edit is at the end, or use crossfade looping

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13
Q

What is a fade used for

A

Can be used to avoid a click when it’s not practical to find a zero crossing point for a sample audio edit.

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14
Q

What is a crossfade used for

A

Can be used to fade between two different samples, audio regions or loops

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15
Q

What are the two common types of crossfade

A

Equal power crossfade
Linear crossfade

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16
Q

What is a key difference between a synth and a sampler

A

A sampler uses an audio source as its starting point rather than a tone produced by an oscillator on a synth

17
Q

Loop

A

Repeats the sample

18
Q

Transpose

A

Changes the starting pitch/key of a sample

19
Q

Normalise

A

Increases the volume to the maximum without distorting

20
Q

Stuttering

A

Repeating small parts of the sample to create a ‘stutter’ effect

21
Q

Gapping

A

Adding spaces between small parts of the sample

22
Q

Reverse

A

Playing the sample backwards

23
Q

Time stretch

A

Slowing down or speeding up the sample. On tape and on many digital samplers, slowing the sample down will also decrease the pitch and vice versa

24
Q

Pitch shift

A

Moving the entire sample up or down in pitch. On tape and on many digital samplers, a higher pitch will result in a faster sample playback and vice versa

25
Q

What is destructive editing

A

Changes the audio file associated with the sample, meaning processing is not normally reversible.
Editing in a DAW sample editor and physically making changes to tape are examples of destructive editing

26
Q

What is non-destructive editing

A

Does not change the audio file, and effects or processing are normally easily removed.
Channel strip plug-ins used as inserts and send effects are examples of non-destructive editing

27
Q

Why is hardware samplers still mainly used in comparison to software

A

Software is more unreliable than hardware