reverse names for ch 6 Flashcards
Moon (or sun) seems larger at the horizon than at the zenith
Recognised in classical times, many theories
Current most-accepted explanation in terms of apparent distance, although issue is still controversial
Assumption: if two objects have the same retinal image size, the one that appears closer will look smaller
That means horizon moon must look more distant
Some evidence that horizon looks further away than zenith sky
The moon ilusion
trapezoidal room thing
Ames room
The two spheres are the same size but the perceptually larger one evoked activity in a larger area of V1.
Ponzo illusion
Perceived Size = k*(Retinal image size x Perceived Distance)
Emmert’s Law
Many objects at different distances could result in the same size retinal image
Size constancy
Was interested in whether retinal disparity was a sufficient cue for stereopsis in the absence of any other depth cues
Created random-dot stereograms – no local stereopsis (no objects or contours) or static monocular depth cues
Global stereopsis:
With simple objects, matching could be done on a point by point basis, would require object or feature recognition prior to
Local stereopsis:
the ability to use binocular disparity as a cue to see depth
stereopsis:
When fixating, image of target falls on fovea of each eye
The images of an object at the same distance as the fixation plane will fall on the same relative position in the two eyes
Images that fall on different relative locations are said to fall on non-corresponding (disparate) points
horopter
Movement-based version of occlusion
A closer object will progressively block out the appearance of a more distant one
Accretion and deletion:
things move fast away from point of fixation
optic flow
Objects that are closer move past the observer more quickly and appear to move in a different direction than more distant objects
Very strong cue
Provides accurate quantitative information about distance
Motion parallax:
Over long distances, objects have lower contrast, less distinct edges
Atmospheric (or aerial) perspective
Parallel lines converge into the distance
Linear perspective:
Similar to occlusion; texture changes abruptly at depth boundaries
Texture discontinuities: