Response time Flashcards
Define ‘response time’
= time taken from the onset of a stimulus to the completion of a task
reaction time + movement time
What does a faster response time mean
faster repsonse = more time the player has to execute the skill
- when skills are open/unpredictable, it is important to make decisions quickly
- allows player to quickly adapt to changing situaitions
define ‘reaction time’
= the time taken from the onset of the stimulus to the onset of a response
- no movement
- a fraction of a second
define ‘movemnt time’
= time taken to complete the task
What is ‘simple reaction time’?
= one option to one stimulus
- fast reaction
Give an example of simple reaction time
- sprint start
- swimming
What is ‘choice reaction time’?
= more than one stimulus to choose from, and maybe more than one repsonse to make
- slower response
Give an emaple of hcoice reaction time
- midfiled in hockey has lots of choices to make & needs to reposnd quickly
- netball = lots of options to pass (who/how/where)
What is Hicks Law?
= reaction time increases as the number of choices increases
Factors affecting reaction time.
- age
- gender
- stimulus intensity (louder bang=faster reaction)
- height (taller=slower reaction time)
- arrousal levels
- important cues
- body language/position
- anticipation
Is the relationship between choices & reaction time linear?
the relationship is not linear, because players/opponents will get used to the options
What are the concepts that explain how timing & choice affect repsponse time?
- Single channeld hypothesis
- Physcological refractoy period
- Anticipation
Explain the ‘single channel hypothesis’
- stimuli can only be processed one at a time
2nd, 3rd, 4th … stimuli must wait
What effect does the single channel hypothsis have on reponse time?
reponse time is increased, because the 2nd stimulus in delayed
What is the pyschological refractory period?
= a delay when a 2nd stimulus is presented before the first has been processed
- the lull time between finsihing processing stimulus 1, and processing/making a decision for stimulius 2