Infromation processing and memory Flashcards

1
Q

What is information processing?

A
  • methods by which informstion from the environment is collected and utilised
  • process of taking into account the sporting environemtn and making decisions prior to executing skill
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2
Q

What are the 3 stages to information processing?

A

1) Input
2) Decision making
3) Output

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3
Q

Define the ‘input stage’ of information processing

A

information is picked up from the dispaly by your senses (know as your receptor systems)

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4
Q

What are the 5 senses, and give sporting example with each

A

1) Sight = perfromer picks up display with vision
e.g position of opponent/flight of ball/angle of goal

2) Auditory senses = information collected by hearing
e.g call of teammate/sound of ball on a bat

3) Touch = touch used to aid performance
e.g grip of ball

4) Balance = aids in proper execution
e.g gymnast in a beam routine

5) Kinethesis = inner sense providing information about body position and msucular tension
e.g swimmer during a tumble turn

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5
Q

What are the internal and external senses?

A

Internal = touch, balance & kinethesis
- proprioreceptors provide intrinsic informtion about the body

External = sight and hearing

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6
Q

What is the ‘decision making’ stage of information processing?

A

= decision is based on all the information collected by the senses

in order to to make decisons, selective attention and th ememory system are vital

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7
Q

What are the 3 areas of decision making?

A

1) selective attention
2) perception
3) translatory mechanisms

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8
Q

Define selective attention

A

= filtering relevnat information from the irrelevant information

e.g must focus on position of ball/opponents/teammates, but disrgard the crowd

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9
Q

How can you develop selective attention?

A
  • experience of both the performers and coaches
  • learning to focus/concerntrate
  • getting used to a stimulus. Louder/brighter/more intense stimuli will dvelop concerntrtaion.
  • Improving motivation with rewards/praise. Performer becomes more alart to important information if praised for correct decisions.
  • Application of mental practice allows performer to run through the task in mind before the movemnt actually starts.
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10
Q

What are the benefits of selective atention?

A
  • improves reaction time
  • improves chances of making the correct decisions
  • able to concerntrate on the more detailed aspects of a task
  • limits the amount of info noted at one time, which benefits the working memory as it has limited capacity. Too much info = affetcs memory function
  • not disctarcted by irrelevant informstion in the envrionment
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11
Q

What is ‘perception’?

A

= the process of coding and interpreting sensory information
DCR

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12
Q

DCR?

A

Detection
= performer has picked up infromation and regocnised it as important
- uses the senses and information processing

Comparion
= trying to match the identified as improtant information to infroamtion already in the memory of the performer.

Recognition
= perofrmer has used the info from the memory to identify an appropiate response
- the repsonse is then put into action
-

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13
Q

What makes infromation hard to detect?

A
  • unclear info
  • too much info at once
  • disguised by opposition
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14
Q

What are ‘translatory mechanisms’?

A

= adapting/convtering/comparing coded information so that decisions can be made
- uses past experiences

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15
Q

How do translatory mechaisms work?

A

1) Informtion from senses is filtered
2) Info is adapted anf sent to the memory for comparison
3) past experiences are linked to the informaton sent to the memeory system
4) similar actions stored in the memory can be recognised and then used

= uses coded inforamtion from the perceptual prcoessto pick out an approtpirate motor programme

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16
Q

Where are translatory mehcnaisms most effective

A

In ecperiecend performers
- already have infromation in the memory to aid this process.

17
Q

Define the ‘output’ stage of informaion processing

A

= last phase of information processing before the response begins

18
Q

What is the ‘effector mechanism’?

A

= the network of nerves that sends coded impulses to the muscles

19
Q

Effector mechnaism and musuclar output?

A
  • Muslces will recieve imformation, in the form of coded impulses (sent by the effector mechanism)
  • When the impulse is recieved, muslces begin to contract and the reposne begins
20
Q

‘Feedabck’ phase of output?

A

feedback = information used during/after the response to aid movemnt correction

21
Q

What is the order of information processing & explain what happens in each step.

A

1) The environment – contains the display
2) Display – all the sensory inforamtion availible to the player
3) Receptor systems – the 5 senses collect information from the display
4) Perceptual mechanisms – selective attention (filter the information picked up by senses). DCR
5) Transaltory mechanisms – info is compared to information already stored in the memory
6) Effector mechanisms – coded nerve impulses sent to the muscles, via the CNS
7) Muscles – recieve impulse, and begin contraction
8) Output – response begins
9) Feedback – feedback given during/after the reponse. Intrinsic & extrinsic

22
Q

What is the order of information processing?

A

1) Environment
2) Display
3) Receptor systems/sensory organs
4) Perceptual mechanisms
5) Translatory mechanisms
6) Effector mechanisms
7) Muscles
8) Output
9) Feedback

23
Q

Order of information processing, memory tool

A

Every day, rozzy plays, Tom eats, mum orders food.