PT M3 - Vocab/Components Flashcards
Who is responsible for change management
The Project Manager
A type of planning used when you are under a lot of time pressure or the project is not well defined in the long term.
This type of planning is related to projects in the industrial world.
Rolling Wave Planning
A type of planning that requires carrying out detailed planning for all of the project before executing it.
Predictive Planning
A type of planning method that is carried out from the last activity of the project to the first.
The acquisitions and prior activities are planned based on what they need in order to produce the desired results.
On-Demand Planning a.k.a. Upstream Planning
A type of planning used when you are under a lot of time pressure or the project is not well defined in the long term.
This type of planning is related to software development.
Agile or Iterative Planning
An identified area of project management that is defined by its knowledge requirements and is described in terms of its processes, practices, inputs, output tools, and techniques.
These things create the structure of the project management processes that PMI recommends.
A Knowledge Area
The space where work is done when co-located.
Features timelines and other graphics designed to improve communication and team morale.
Co-location can be temporary, either for the delivery of a specific milestone or the launch of a project stage.
The War Room
A traditional practice in resource management that involves first organizing the information about the project’s resources in a specific way.
Usually, the information is organized into three large groups: people, materials, and teams. In the second step, the information in these groups is further decomposed into families and types.
The Resource Breakdown Structure (RBS)
Teams in which the team members decide how they are going to work.
The leader of this group does not order the team but facilitates their organization so that the team can discuss and choose the way they want to work and distribute tasks.
Self-Organizing Teams
These teams are usually motivated and feel involved in the project. This practice has emerged in recent years because of the increasing use of agile methodologies.
A practice that recognizes and uses your emotions to facilitate your work.
Teams that work on this aspect of their work usually have a better performance and are more stable.
Emotional Intelligence or Emotional Quotient (EQ)
Examples include: self-consciousness, knowing your virtues and defects, self-management, understanding others, active listening, etc.
A network of sequences where every activity is related to another activity.
Project Schedule Network Diagram
Extra time that a team member(s) gives themself to complete a task(s) without the Project Manager knowing about the overestimation.
Hidden Padding
The difference in the duration of time between critical activities and non-critical activities.
Activity Slack
Activities that set the duration of the project, because if they are delayed, they will delay the entire project.
Critical Activities
Typically they are the activities that are projected to last the longest duration of time or the activities that are needed to conclude the iteration/project.
This type of estimation technique is carried out using the real durations of previous similar activities/projects or by asking experts in the field.
Analogous Estimation of the Duration of an Activity
This estimation is generally used in the early stages of planning to estimate the duration of the project when there is a limited or poorly detailed amount of information about its main activities.
This type of estimation technique is quantitative and multiplies the amount of work to be done by a productivity ratio.
Parametric Estimation
Imagine that it takes 4 hours to make a drawing, that 12 drawings have to be made, and that you have 3 draftsmen. For this type of estimation, you would have to multiply the plans (12) by the hours of work required for each (4). This would give you the total amount of work (480 h). Then, you divide this by the number of craftsmen (3). In this way, you will have estimated duration of the task, which is 40 hours.
A method of estimating the duration or cost of the project by adding the estimates of the smaller-level components.
Bottom-Up Estimating
For example, you would analyze how long it would take to build the tabletop (3 hours), the legs (2 hours) and the crossbars (2 hours) separately. Then you would add the estimate for the construction duration of each of these elements and obtain the estimate for the construction duration of the table (7 hours in total).
A Duration Estimation Technique based on making three estimates for each activity. This is usually done when you have many past records of how long it takes to do an activity.
Estimation by 3 Points or PERT
You would take into account the following three estimates: Most Likely (Occurs the most), Optimistic (Shortest), Pessimistic (Longest).
The expected duration is calculated using the formula E = (optimistic + pessimistic + 4 x most likely) / 6. This expected duration is usually more accurate than a simple estimate.
1 of 2 intensification techniques used to decrease project durations w/out changing the project’s scope -
This technique increases the costs of the project, but not the risks.
For example, working extra hours, adding more resources (people, machinery, materials), or paying more money to accelerate the delivery of each activity.
Crashing
1 of 2 intensification techniques used to decrease project durations w/out changing the project’s scope -
Involves carrying out activities in parallel that would normally be done sequentially.
This technique can sometimes lead to delays and an increase the project’s risks.
Fast-Tracking
This is a duration technique in which the planned start and finish dates for a project’s activities are adjusted based on the company’s available staff.
Normally, this technique leads to extending the duration of the project.
Resource Leveling
This technique is used to plan work but not to shorten the project’s duration.
Applying Leads & Lags