Programming Considerations for Speed, COD, Agility Flashcards
list prescription considerations
based on time motional analysis
1) training age
2) direction/plane of movement
3) movement actions and muscles used
4) sport specific positions
5) team dynamics (individual sport vs team)
6) sport nature (collision, contact, etc.)
7) gender
describe how to teach agility
- teach linear to lateral to change of direction skills
- teach one main component per training session
- teach slow to fast
- teach general to specific
- teach simple to complex
- teach closed to open
- coaching tip: talk/demo
decribe 3 different ways of differentiating tasks
- continuous tasks
- discrete tasks
- serial skills
describe continuous tasks
no apparent start or finish at low or mod speeds as cyclic/ongoing
describe discrete tasks
definite start/finish, acyclical/brief, at high speeds
describe serial skills
discrete skills in sequence - most athletic skills
progressive stimulus (ways to make things harder)
- inc. volume/intensity
- inc. distance traveled
- inc. speed
- inc. complexity
- inc. repetitions
- inc. # of stimulus
- dec. rest to tax capacity of phosphagen system
describe how we progress the skill itself
General skills
- develop 1 or more basic coordinative abilities
Special skills
- unify coordinative abilities in a skill specific manner
Windows of trainability
- coordinative abilities - best developed in preadolescence
describe general prescription guidelines for programming volume/intensity
sets: 1-4
reps: time or # of reps
rest: 1:12 (power) or 1:5 (capacity)
*active rest such as torso/blance/stretching is appropriate
what is the key and rule (general prescription guidelines)
Key: volume-intensity relationship
Rule: Train fast to play fast (learn mechanics slowly then ramp up the speed)
how many sessions per week for programming agility
1-3 sessions per week (neural in nature - early in week)
describe programming agility
- train power for performance and capacity for ESD of phosphagen system
- dependent on intensity, fitness level, cycle of periodization
- dependent on in-season vs off-season
- incorporate into warm up as neural prep on a more regular basis instead of dedicated sessions (microdosing movement capabilities)
describe the programming sprinting example for block 1: primary aim: acceleration development
mon and wed
- incline sprints
1x3x15m (1.5m)
1x4x20m (2 min)
friday
- incline sprints
1x2x15m (1.5 min)
1x3x20 m (2 min)
describe the programming sprinting block 2: primary aim, secomdary aim, tertiary aim
monday:
- incline sprints
1x3x30m (3 min)
1x3x40m (4 min)
wednesday:
- push up starts
1x4x15m (2 min)
- sled tows
2x3x20 m (2 min/4 min)
friday
- crouch starts
1x4x15, (2 min)
- acceleration holds
1x3x40m (4 min)