Programming Flashcards
Characteristics of a task priority workout
Intensity conferred by; Pace Load Reps Some combination of the above
First round hard but possible
Second round onwards, pacing, rest and rep strategies should be employed to make the task manageable.
If second round can be completed without trouble, the elements are too easy.
Time priority
Time is set, work rate varies
AMRAP
Characteristics of a time priority workout
Challenge manifests only through multiple cycles
Elements themselves not significant outside of the pace required to maximise rotations
Task priority
Task is set, time varies
Eg. 3RFT
The three sleep hormones
Growth hormone
Leptin
Cortisol
Growth hormone
Aids bone and muscle recovery
50-60% released during sleep, most of which is in the first half.
Stimulates release of triglycerides from fat ie more energy from fat when we get adequate growth hormone
Leptin
Appetite suppressant during sleep
Regulates insulin
Lack of sleep reduces leptin levels, messing with cravings and diet
Cortisol
Stress hormone only meant during fight or flight responses
Stops use of energy from food
Causes weight gain and breakdown of muscle
Increased by stress and overtraining
Reduced by sleep
CrossFit.com programming demonstrates effective variance by:
Not following a set pattern for which days certain elements occur
Including all movements regardless of skill
Allowing ample opportunities for assessment
Creating simple, short, high-intensity pairings
How to optimize CF programming
Working Weaknesses: Improves overall fitness but must not become a bias. Improve area, maintain, move on.
Scaling Effectively: a trainer needs to review the original workout for its intended s lus, to include:
movement functions
loading parameters
timeframe
volume of repetitions
Common programming errors
Lack of regular assessment to determine effectiveness
Variance is not applied correctly:
randomization of workout variables
biasing certain variables
emphasizing non-essential elements
Lack of higher-skill development
Excessive volume
Assumption that games standards are best representation of movement or fitness