practice, coaching Flashcards
3 stages of learning
- cognitive
- associative
-autonomous
cognitive stage
- beginner
- attention is on movement production
- inconsistent performance
- stiff unrelaxed movements
- hasn’t developed error correction (they are aware of what’s wrong though)
- rapid improvment
- blocked practice in a closed enviro with short and to the point instructions
Associative stage
- beginner is beginning to refine their movement and technique
- more consistent with fewer errors made
- performer develops strategies to eliminate errors after detecting them
- improvement is slower and gradual
- not al learners advance through this stage to the autonomous stage
- practice in a slightly more open environment with more massed nature sessions
Autonomous stage
- skills becoming largely autonomous
- performed without consciously thinking about it
attention can be focused elsewhere on external cues and opponents - performer has developed anticipation detects own errors and correct them
- small variability in performance
- specific feedback, open, distributed, random practice most beneficial for developing game sense and tactical awareness
principle of diminishing returns
early improvement is rapid as the athlete progresses the rate of improvement reduces
- time spent on task- loss of interest if spent too long on task
amount of practice 4 types
- distributed
- massed
- blocked
- random
distributed practice
- Shorter and more frequent sessions
- Shorter and more frequent attempt in a session
- AFL - one session in the morning and afternoon
- Consider age and skill
Massed
- Less frequent session that last longer periods or time
Due to constraints - work, family, school, time management- minimal rest between attempts 9
blocked variability
same skill continuously without changing to a different task
- Isolation from other skills before moving to the next skill
- e.g- 50 basketball free throws
- Appropriate for cognitive stage of learning who would benefit from this being performed in a more closed environment to focus on replicating the movement pattern
random practice
involves varies sequencing of different motor skills in the same training session
- Most beneficial for athletes in the associative and autonomous stage of learning
In a study by Farrow and Maschette, blocked practice lead to better performance during training. However, greater learning was seen in the random practice regim
intrinsic feedback
Information the performer receives directly from their sensory systems
- VISUAL, PROPRIOCEPTIVE and CUTANEOUS( skin pain temp and pressure
EG basketball throw:
- coordination ( proprioceptive) feels ( cutaneous) and sees spin ( visual)
Extrinsic feedback
Augmented feedback - information about the skill performance that comes from an external source
COACH- telling player free throws falling short due to lack of knee bend and extension
- video analysis
2 Types of feedback
- knowledge of performance
- knowledge of results
Knowledge of performance
- How well the skill was performed
- tennis player knowing how well they were able to time their serve with the ball and toss and hitting the ball as its highest point on the way down
- Intrinsic + extrinsic
Knowledge of results
- is information related to the outcome of the skill
- seeing the tennis serve hit the net and going for a fault
- beginner athletes in the cognitive stage