Practical 1 Flashcards

1
Q

How to do Dix Hallpike

A

-rot 45 degrees toward affected ear
-flexion 30 degrees
-lie pt supine fast, 20-30 degrees ext
-stay in position for about a min and check for nystagmus

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2
Q

How to perform Epley

A

-rot 45 degrees to affected side
-lie pt back, at least 20 degrees cervical ext
-hold until nystagmus/symps subside + 30 sec
-rot head to opp side 45 degrees, repeat
-pt roll to side and rot head to 45 degrees and tuck chin to sh, repeat
-help pt sit up while keeping head down
-sit for 3-4 mins, watch eye movements

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3
Q

What is the difference between Dixhall Pike and Epley? What are their purposes?

A

Dixhall pike: assessment of the posterior canals. Up beating torsional nystagmus means posterior canal affected. Down beating means anterior canal affected.

Epley: treatment for vertical canal BPPV

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4
Q

Difference between cupulolisthisasis and canalithiasis

A

Cupulo: the otoconia (crystals) are stuck on the cupula. Symptoms start immediately and are persistent. There is no change in nystagmus intensity

Canal: the otoconia are stuck in the canal. Symptoms start within 1-40 seconds, but are short in duration (<1 min). The nystagmus fluctuates in intensity

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5
Q

What are the symptoms of PD?

A

inability to voluntarily control ADLs, akinesia, bradykinesia, rigidity, tremor, gait, speech

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6
Q

What are the cardinal signs of PD?

A

tremor, rigidity, akinesia, bradykinesia, postural instability

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7
Q

What is the difference between cogwheel and lead pipe ridigity?

A

Cogwheel: jerky resistance through range of motion

Lead pipe: consistent resistance through ROM

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8
Q

Difference between festination and FOG?

A

Festination: abrupt inability to control speed

FOG: sudden abrupt inability to initiate any movement

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9
Q

Difference between KP and KR?

A

KP: knowledge of performance, info about parameters/characteristics of movement

KR: knowledge of results, info about the outcome of movement (ex. performer’s score, time)

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10
Q

Concurrent feedback

A

feedback during movement (KP)

Ex. info about joint position during ex

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11
Q

Terminal feedback

A

given after whole movement, helps evaluate overall performance

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12
Q

Immediate feedback

A

given immediately after a part of the movement; still during activity, helps correct specific parts

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13
Q

Delayed feedback

A

given after a brief time delay that allows learner brief time for self-assessment

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14
Q

Summary feedback

A

given after a set number of trials

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15
Q

Faded feedback

A

given first after every trial, then less frequently over time.

Most feedback given in beginning, then decreases over time

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16
Q

Bandwidth-KR feedback

A

only given when performance deviates outside the acceptable range of correct performance

17
Q

Blocked feedback

A

one source of feedback provided

Ex KP. if a player shot free throws, the coach may say to follow through more

Ex KR. if coach told player they made 7/10 free throws

18
Q

Variable (random) feedback

A

multiple sources of feedback