Perception Flashcards

1
Q

What is perception and how does it function in relation to sensory information?

A

Perception is the cognitive process through which our brain interprets and organizes sensory information from the environment, enabling us to understand and interact with the world around us. This process involves two main stages:
1. Sensation: The conversion of physical stimuli (light, sound, touch) into neural signals through specialized sensory receptors.
2. Interpretation: The brain processes these neural signals to create a coherent mental representation of our surroundings.

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2
Q

What is apperceptive agnosia?

A

unable to name, match, or discriminate visually presented objects. They cannot combine basic visual information into a complete percept, meaning they may perceive shapes, colors, and lines but cannot integrate these features to identify the object as a whole.

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3
Q

What is an example of apperceptive agnosia?

A

A patient may be shown a picture of a cat and may describe its lines and colors but cannot identify it as a cat.

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4
Q

What is agnosia?

A

a deficit in recognition despite normal vision

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5
Q

What is associative agnosia?

A

can combine visual features into a coherent whole but cannot associate that visual pattern with its meaning. They can copy objects accurately but fail to recognize or name them.

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6
Q

What is an example of associative agnosia?

A

A patient might be able to draw a key from memory but cannot identify it as a key when shown the actual object. They may retain some knowledge about the object’s use or function, but the visual recognition of the object itself is impaired.

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7
Q

What are the separate steps to visual perception?

A
  1. Input/ sensation
  2. basic visual components assembled
  3. meaning is linked to visual input
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8
Q

What is the “experience error” in visual perception?

A

The “experience error” refers to the misconception that our sensory experiences provide an accurate and direct representation of the external world. It highlights that our perceptions can be influenced by various factors, leading to inaccuracies.

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9
Q

How do visual illusions illustrate the experience error?

A

Visual illusions demonstrate that what we perceive can significantly differ from the actual physical properties of stimuli. For example, our brains may misinterpret depth through shadows or contextual cues, leading to errors in perceiving size, shape, or distance.

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10
Q

What is the role of saccades in visual perception?

A

Saccades are rapid movements of the eyes that occur when we shift our gaze from one point to another. During these movements, visual receptors are less active, and the brain suppresses visual input, creating the illusion of a continuous image despite processing discrete snapshots.

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11
Q

What does the experience error reveal about the nature of perception?

A

The experience error underscores that perception is a complex interpretative process rather than a straightforward reflection of sensory input. Our brains construct perceptions from a series of fixations and saccades, rather than providing a seamless view of the world.

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12
Q

How does the brain create a stable perception despite the rapid movements of the eyes?

A

The brain integrates visual information from multiple fixations and compensates for the brief periods of suppressed input during saccades, resulting in a perception that appears stable and continuous.

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13
Q

Can you give an example of how context affects visual perception?

A

An example is how our brains interpret the lightness of an object based on surrounding cues. A surface perceived as white in bright light may appear darker in shadow, even if the actual reflectance remains constant.

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14
Q

What are the implications of the experience error for understanding visual processing?

A

The experience error suggests that our understanding of visual processing must account for the brain’s interpretative role, as it often relies on assumptions and contextual information, rather than simply reflecting sensory data.

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15
Q

What are the approaches to studying perception?

A
  1. computational approach
  2. Gestalt approach
  3. Perception/action approach
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16
Q

What does the computational approach to perception focus on?

A

It focuses on discovering how the brain represents and interprets the distal stimulus, emphasizing the mechanisms and processes that transform sensory input into coherent perception.

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17
Q

What is the primary goal of the computational approach?

A

The primary goal is to understand how sensory data is processed and how the brain constructs a mental model of the external world based on that data.

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18
Q

What is the central tenet of Gestalt psychology?

A

The whole is different than the sum of its parts, meaning that the brain organizes sensory inputs into meaningful units.

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19
Q

Name some Gestalt principles that describe how features of stimuli are grouped together.

A

Proximity, similarity, good continuation, and common region.

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20
Q

How do Gestalt principles contribute to perception?

A

They help create a unified perceptual experience by grouping sensory inputs based on their characteristics.

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21
Q

What is the main idea behind the perception/action approach?

A

The goal of perception is to facilitate action, suggesting that perception is closely tied to the actions one intends to perform.

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22
Q

Who is a key figure associated with the perception/action approach?

A

James J. Gibson, known for his concept of direct perception.

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23
Q

What role does motion play in the perception/action approach?

A

Motion is essential as it provides information about the environment through the ambient optic array, which changes as one interacts with it.

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24
Q

How does the perception/action approach differ from traditional views of perception?

A

It emphasizes that perception is not merely about recognizing objects but is fundamentally linked to how we act upon those objects in our environment.

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25
Q

What are all the computational approaches presented in class?

A
  • top-down and bottom-up processing
  • template matching
  • feature matching
  • Biederman’s Recognition by Components
  • View-based recognition
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26
Q

What is the definition of Bottom-Up Processing?

A

Bottom-up processing refers to perception that starts with sensory input, meaning perception is driven by data received from the environment without the influence of prior knowledge or expectations. The brain builds a perception from the smallest pieces of sensory information.

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27
Q

Can you provide an example of Bottom-Up Processing?

A

A classic example is recognizing a flower. When you see a flower, your visual system processes the light reflecting off its petals, stem, and leaves. The sensory receptors in your eyes detect colors, shapes, and patterns, which are sent to the brain to form a complete perception of the flower based solely on sensory input.

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28
Q

What is the definition of Top-Down Processing?

A

Top-down processing involves perception that is influenced by prior knowledge, experiences, and expectations. Our understanding of sensory information is shaped by what we already know about the world.

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29
Q

Can you provide an example of Top-Down Processing?

A

If a sentence reads “He Slept in the Bed,” but the letter “B” in “Bed” is obscured, we might still interpret the sentence correctly. Our brain uses contextual clues and understanding of language to fill in the gaps, demonstrating how top-down processing works.

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30
Q

How do Bottom-Up and Top-Down Processing interact in perception?

A

The interplay between bottom-up and top-down processing is crucial for effective perception. Bottom-up processing allows us to gather and analyze sensory information, while top-down processing helps us make sense of that information based on our experiences and knowledge. For example, when viewing a complex scene, our brains may first analyze basic features (bottom-up) and then apply previous knowledge and context (top-down) to interpret the scene more accurately.

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31
Q

Why is the interaction between Bottom-Up and Top-Down Processing important?

A

This interaction is important because it enables us to perceive the world more accurately. Bottom-up processing ensures we gather detailed sensory information, while top-down processing allows us to interpret and understand that information in the context of our experiences, leading to a more coherent perception of our environment.

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32
Q

What is template matching in the context of object recognition?

A

Template matching is a recognition process where an incoming image is directly matched against stored images (templates) in memory to determine if it reaches a threshold of similarity.

33
Q

What is a major limitation of template matching?

A

Template matching fails in real-world scenarios because the image produced on the retina can vary due to changes in depth, lighting, and viewpoint, making it difficult to match a template accurately.

34
Q

\How does template matching differ from feature-based recognition?

A

Template matching relies on matching whole images to stored templates, while feature-based recognition analyzes distinct features of an object and matches those features instead.

35
Q

Why is template matching considered a starting point in understanding human vision?

A

Template matching was one of the first attempts to explain vision in humans, influencing later theories, despite its limitations in accurately describing how humans recognize objects.

36
Q

What is a “mental stencil” in the context of template matching?

A

A mental stencil refers to the idea that individuals have mental representations or templates for various patterns that they use to recognize objects.

37
Q

What is a key factor that makes template matching ineffective for human vision?

A

The high variability in how objects appear due to different viewing conditions makes it impractical for humans to rely solely on template matching for recognition.

38
Q

In what scenarios might template matching be more successful?

A

Template matching may work better in controlled environments where objects are presented in consistent conditions, such as in factory assembly lines or specific tasks like postal sorting.

39
Q

What is feature matching in the context of object recognition?

A

Feature matching refers to the process of recognizing objects by identifying specific features that remain consistent across different views and examples of the object, rather than relying on simple template matching.

40
Q

Why is template matching considered ineffective for recognizing objects in the real world?

A

Template matching fails because the image produced on the retina can vary due to changes in depth, lighting, and viewpoint, making it impossible to match point by point with a stored image.

41
Q

What is the significance of features in object recognition?

A

Features are critical because they allow for the identification of objects despite variability in appearance. For example, recognizing the letter “K” involves identifying common features such as a vertical line and two diagonal lines.

42
Q

What are some challenges associated with identifying features for real-world objects?

A

Challenges include the high degree of variation among examples of the same object category, making it difficult to determine the right features that can be consistently used for recognition.

43
Q

What role do feature detector neurons play in feature matching?

A

Feature detector neurons in the primary visual cortex respond selectively to specific features of stimuli, such as vertical lines, which supports the concept of feature matching in visual recognition.

44
Q

How does top-down processing contribute to feature matching?

A

Top-down processing uses prior knowledge and context to influence perception, allowing individuals to make inferences about objects based on their experience, which can aid in recognizing features in complex scenes.

45
Q

What is the Pandemonium model in cognitive psychology?

A

a theory of visual perception, which suggests that perception involves a “demons” system where different levels of processing compete to recognize stimuli.

46
Q

What are the three types of “demons” in the Pandemonium model?

A
  1. Feature Demons - respond to specific features of stimuli (e.g., lines, angles).
  2. Cognitive Demons - listen to the feature demons and respond to combinations of features that match known patterns.
  3. Decision Demon - makes the final decision about what the stimulus is based on the input from cognitive demons.
47
Q

How does the Pandemonium model explain the process of visual recognition?

A

Visual recognition occurs through a hierarchical process where feature demons detect basic elements of the stimulus, cognitive demons combine these features into recognizable patterns, and the decision demon selects the most likely interpretation based on the strongest input.

48
Q

What is a limitation of the Pandemonium model?

A

it primarily focuses on bottom-up processing and does not adequately address how contextual information or top-down processing influences recognition.

49
Q

How does the Pandemonium model relate to Gestalt principles?

A

While the Pandemonium model emphasizes feature detection, Gestalt principles focus on how the brain organizes sensory input into meaningful wholes, suggesting that perception is more than just the sum of its parts.

50
Q

What role does experience play in the Pandemonium model?

A

Experience influences which cognitive demons are activated, as prior knowledge and familiarity with certain patterns can enhance recognition speed and accuracy.

51
Q

What is Biederman’s Recognition by Components theory?

A

posits that objects are recognized by identifying their basic geometric shapes, called “geons,” which combine to form complex three-dimensional objects.

52
Q

What are geons?

A

the basic geometric shapes (like cylinders, cones, and blocks) that serve as the building blocks for object recognition in Biederman’s theory.

53
Q

What are non-accidental properties in the context of Biederman’s Recognition by Components?

A

Non-accidental properties are features of an object that remain constant regardless of the viewer’s perspective, such as the relationships between geons that allow for recognition from various angles.

54
Q

What is viewpoint invariance?

A

Viewpoint invariance refers to the ability to recognize an object as the same despite viewing it from different angles. Biederman argued that geons have non-accidental properties that contribute to this invariance.

55
Q

What are accidental viewpoints?

A

Accidental viewpoints are perspectives from which the non-accidental properties of an object are obscured, making recognition more difficult.

56
Q

What is a limitation of Biederman’s theory?

A

A limitation is that RBC primarily addresses 2D perception and does not fully account for how humans recognize objects in real-world 3D environments, particularly from non-canonical viewpoints.

57
Q

How does Recognition by Components explain the recognition of objects?

A

a process of matching the perceived features (geons) of an object to stored representations in memory, allowing for quick identification.

58
Q

What evidence challenges the viewpoint invariance aspect of Recognition by Components?

A

Research shows that humans have a viewer-centered bias, meaning that object recognition is faster and more accurate when viewed from familiar angles rather than from arbitrary perspectives.

59
Q

What role does top-down processing play in recognition according to Recognition by Components?

A

Top-down processing involves using prior knowledge and context to assist in recognizing objects, which can enhance or alter the perception of the object’s features.

60
Q

What is Gestalt psychology?

A

Gestalt psychology is concerned with how perception is organized into meaningful units. It emphasizes that “the whole is different than the sum of its parts.”

61
Q

What is the Law of Proximity?

A

The Law of Proximity states that features that are close together in space will be grouped together in perception.

62
Q

What is the Law of Similarity?

A

The Law of Similarity indicates that features that are similar in some dimension (such as color, size, or shape) will be grouped together.

63
Q

What does the Law of Good Continuation refer to?

A

The Law of Good Continuation suggests that features that form a smooth, continuous path are grouped together rather than those with sharp discontinuities.

64
Q

What is the Law of Common Region?

A

The Law of Common Region states that elements enclosed within a common region are perceived as a group, regardless of their proximity.

65
Q

How do Gestalt grouping principles relate to perception?

A

Gestalt grouping principles help determine which components of a stimulus are perceived as belonging together, allowing the brain to make sense of complex visual information.

66
Q

What is the Perception/Action approach?

A

The Perception/Action approach posits that the goals of action help determine perception, emphasizing the relationship between sensory input and motor actions.

67
Q

Who is associated with the Direct Perception approach?

A

James J. Gibson is associated with the Direct Perception approach, which suggests that the environment contains all necessary information for perception.

68
Q

What is the ambient optic array?

A

refers to the structure imposed on light by the environment, containing all the information needed for perception, which changes as we move through the environment.

69
Q

What is optic flow?

A

the pattern of motion in the ambient optic array that occurs as an observer moves through the environment, providing information about the direction and speed of movement.

70
Q

What are affordances in the context of perception?

A

Affordances are the actionable properties of objects that inform the perceiver about how they can interact with them, directly connecting perception and action without the need for cognitive processing.

71
Q

How does motion relate to the Perception/Action approach?

A

Motion is essential for extracting information from the optic array; it allows observers to gather necessary data about their surroundings and adjust their actions accordingly.

72
Q

What is the difference between the dorsal and ventral streams in the brain?

A

The dorsal stream is involved in processing “where” information (action-related), while the ventral stream processes “what” information (object recognition or perception).

73
Q

What evidence supports the idea of a dissociation between perception and action?

A

Evidence from lesion studies shows that damage to the dorsal stream can lead to difficulties in action (e.g., reaching for objects) while preserving object recognition, indicating separate pathways for perception and action.

74
Q

What brain region is associated with facial recognition?

A

The fusiform face area (FFA) in the inferior temporal cortex shows increased activity during facial recognition tasks.

75
Q

What is the role of the lateral occipital cortex (LOC)?

A

It is selectively activated during object recognition tasks, indicating a specialization for recognizing non-facial objects.

76
Q

What did Gauthier and Tarr’s experiments with Greebles suggest about the FFA?

A

Their research indicated that the FFA is not exclusively specialized for faces but is activated by visual expertise, as participants became proficient at recognizing Greebles, similar to faces.

77
Q

What is ideomotor apraxia?

A

Ideomotor apraxia is a condition resulting from damage to the “where” pathway (dorsal stream) that impairs a person’s ability to perform visually guided actions, despite having intact object recognition abilities.

78
Q

What is blindsight, and how does it relate to motion perception?

A

Blindsight occurs due to cortical damage to visual areas, resulting in a dissociation between visual recognition and the ability to act on visual stimuli. Individuals may not consciously perceive objects but can still navigate around them.