Part 4 Flashcards

1
Q

Removing an unpleasant stimulus to encourage behavior.

Example: Canceling a quiz if students complete all assignments.

A

Negative Reinforcement

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2
Q

Decreases the likelihood of a behavior occurring again.

A

Punishment

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3
Q

Adding an unpleasant stimulus to reduce behavior.

Example: Scolding a student for talking in class.

A

Positive Punishment

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4
Q

Removing a pleasant stimulus to reduce behavior.

Example: Taking away recess for misbehavior.

A

Negative Punishment

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5
Q

builds upon classical and operant conditioning by introducing cognitive factors into learning.

A

Neo-behaviorism

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6
Q

Tolman’s Purposive Behaviorism

A
  1. Goal-Ditected Behavior
  2. Cognitive Maps
  3. Latent Learning
  4. Intervening Variable
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7
Q

Learning is purposeful and goal-driven rather than just stimulus-response associations.

A

Goal-Directed Behavior

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8
Q

Tolman’s experiments with rats in a maze showed that they formed mental maps to navigate, not just reflexive responses.

A

Cognitive Maps

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9
Q

Learning can occur without immediate demonstration.

Example: A student may understand a math concept but only show it when tested.

A

Latent Learning

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10
Q

Internal factors like motivation, expectations, and needs influence behavior.

Example: A hungry rat is more motivated to navigate a maze for food.

A

Intervening Variable

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11
Q

suggests that people learn behaviors by observing, imitating, and modeling others.

A

Social Learning Theory (Albert Bandura)

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12
Q

Learning occurs through watching others.

A

Observational Learning

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13
Q

People imitate behaviors they see in role models.

A

Modeling

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14
Q

Learning by seeing others rewarded or punished.

A

Vicarious Reinforcement

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