Online Teaching and Learning Contexts Flashcards
a generic term for all technologically supported learning using an array of teaching and learning tools that utilize electronic media such as phone bridging, audio and video tape, video teleconferencing, satellite broadcast and the more commonly recognized forms of web-based training or computer aided instruction also commonly referred to as online courses. (TCROLDE, 2002)
E-learning
online learning is a _______ of e-learning
subset
learning that is supported or delivered—in whole or in part—via the Internet.
online learning
three main categories of online courses
- Web-presence - course which uses the Web to disseminate vital information about the course
- Web-enhanced - course which uses the Web to support processes that occur in face-to-face classroom interaction
- Web-based - course which uses the Web as a communication hub, in addition to using it to provide access to digital resources.
Web-supported, Web-enhanced, and Web-centric courses are examples of what is called ________
blended learning
Ron Oliver (2000) notes four factors that account for the increasing uptake of ICTs in classrooms:
- a growing need to explore efficiencies in terms of program delivery;
- the opportunities for flexible delivery provided by ICTs;
- the capacity of technology to provide support for customized educational programs to meet the needs of individual learners;
- increasing use of the Internet and WWW as tools for information access and communication.
Bates (2000) cites six key factors why educational institutions experiment with information technology for teaching
- To improve the quality of teaching
- To provide students with the everyday information technology skills they will need in their work and life
- To widen access to education and training
- To respond to the “technological imperative” (that technology must be used or educational institutions become out of date and lose their credibility)
- To reduce the costs of education
- To improve the cost-effectiveness of education
Bates’s (2000) assertion that: “There is no point in making major investments in technological infrastructure without a parallel development of a_______ of how the institution wishes to teach over the next ten years.
vision
there are two major forces behind the rapid integration of ICT in education and elsewhere: ____________ (Burbules and Torres, 2000).
technological advances and economic globalization
Technology has the capacity to promote and encourage the transformation of education from a very teacher directed enterprise to one which supports more _________models
student-centred
The use of ICT in educational settings, by itself acts as a catalyst for change in this domain. ICTs by their very nature are tools that encourage and support ___________.
independent learning
Learning approaches using contemporary ICTs provide many opportunities for ___________ through their provision and support for resource-based, student centered settings and by enabling learning to be related to context and to practice (eg. Berge, 1998; Barron, 1998)
constructivist learning
The flexibility of technology-facilitated educational programs has heightened the availability of ___________and provided learning opportunities for many more learners who previously were constrained by other commitments (eg. Young, 2002).
just-in-time learning
Mobile technologies and seamless communications technologies support _____ teaching and learning
24x7
3 New opportunities to extend the teaching pool with technology-facilitated learning
workplace trainers, mentors, specialists from the workplace and others
The big breakthrough for online learning came with the development of the __________, and the consequent rapid spread of the Internet into many homes, offices and most universities in more economically advanced countries.
World Wide Web
_____________ are all terms used for integrating the Web into classroom teaching
Hybrid, blended or mixed mode
_______ remains a critical criterion for choosing technologies for distance education (Bates, 2005)
Access
The main driver for adopting online learning has been to improve the ________of learning.
quality
The __________ nature of online teaching, enabling students to control to some extent the pace and timing of their learning, allows for and encourages reflection.
asynchronous
Online forums provide the opportunity for students to test ideas, and build and construct knowledge through ____________.
collaborative learning
Premise for online distance education programs designed to constructivist principles
- The online discussions are the ‘core’ of the course.
- The content is merely fodder or manure for the discussions.
- The academic goals are critical and creative thinking, knowledge construction and collaborative learning.
The costs of ________ seem to have been under-estimated in the business plans of e-learning businesses.
learner support
__________ is a word for applications that incorporate multimedia entertainment with educational objectives.
Edutainment
___________ is currently used as a supplement to classroom-based and online course delivery, usually in the form of prerecorded lectures, interviews with guests, student projects, samples of student classroom interaction, or sound bytes of content relevant to the course of study
Streaming audio
When implemented wisely, _______ can alleviate the page-turning boredom of many online courses
video
Use of an electronic blackboard along with VoIP for synchronous teaching
audio-graphic teleconferencing
__________ allow users, regardless of location or connection speed, to share practically any kind of file with a limitless population of other Internet users
Peer-to-peer applications
__________are generally personal journals or newsletters that are more or less frequently updated by the owner. These are used successfully in creative or reflective writing courses, and in courses that require journals or e-portfolios.
Blogs (Web Logs)
__________is a website or, more accurately, a collection of websites where users can insert and edit content collectively
Wiki
__________is a simulated environment that exists on a server and is accessed by users via the Internet
virtual world
Digital games prolong the _________, keeping them on task while reinforcing the concepts taught
interest of learners
___________ are more highly developed knowledge objects, consisting of discrete lessons, learning units, or courses.
Learning objects