On site experiences Flashcards
5 elements of a cognitive map
1) paths - streets, sidewalks.
2) edges - perceived boundaries.
3) districts - relatively large sections of the city distinguished by some identity or character.
4) nodes - intersections and focal points.
5) landmarks - distinctive and recognisable objects/buildings which serve as external reference points.
Waiting lines definition
the experience of waiting explained by psychological and physical needs.
Better management of queues (4)
- waiting lines is a major tourism issue.
- quota systems: limits on the number of people and time for viewing or time of year the resource is on display.
- development of waiting in lines management needs physical and informational provision attention.
- provide info on waiting times, free entertainment, Disney fast pass.
On site information provision (4)
- guides
- static information provision e.g. Signs, brochures.
- new technologies and information provision e.g. Tourist radios, scan for info.
- local community as an information source for visitors.
Conflicts on site (2)
- it is not editable, but a challenging topic which can have a negative view on tourism.
- causes of conflict can include negative attitudes, aggression and hostile behaviours.
The tourist gaze (3)
- a perspective on tourist behaviour which emphasises the visual aspect of tourism and applies to crowds.
- subdivided into:
> the romantic gaze - a tradition associated with 19th century appreciation of the environment and linked to religions.
> the collective gaze - the enjoyment of being with other people and the sense of fun in a crowd.
Key factors important in managing on site experiences (3)
1) orientation and mapping
2) managing crowding density levels
3) interpreting the site experience