Object and Scene Perception Flashcards

1
Q

ventral pathway

A

The ventral stream (also known as the “what pathway”) is involved with object and visual identification and recognition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Dorsal pathway

A

The dorsal stream (or, “where pathway”) is involved with processing the object’s spatial location relative to the viewer and with speech repetition.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Prototypical views

A

Palmer argued that a relatively small set (about 6) of prototypical views would be sufficient to recognise an object from almost any viewpoint.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

machine vision

A

Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. The basic method that the computers take in and respond to their environment is through the attached hardware.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

visual search

A

If the target is very salient or distinctive, the amount of distracters does not matter (pop-out/parallel)

if the target is similar to the distracters, participants keep searching

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Attentional blink

A

the rapid serial visual presentation consists of presentation of items in the same location in fast succession

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

the inverse projection problem

A

Light from an object is inverted as it falls on the retina. The same pattern of light could be caused by an infinite number of different objects, yet our brains usually manage to make the correct interpretation. This is known as the inverse projection problem

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

figure ground perception

A

determining what part of environment is the figure s that it stands out from background

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Irvings Biedermans Geons

A

Geons are the simple 2D or 3D forms such as cylinders, bricks, wedges, cones, circles and rectangles corresponding to the simple parts of an object in Biederman’s recognition-by-components theory. The theory proposes that the visual input is matched against structural representations of objects in the brain.

Geons are invariant

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

oblique effect

A

people perceive horizontals and vertical more easily than other orientations

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

semantic regularities

A

palmer object identification in scenes

observers saw a context scene flashed briefly, followed by a target picture

results showed that:
targets congruent with the context were identified 80% of the time

targets that were incongruent were only identified 40% of the time

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

problems with building machine vision

A

stimulus on the receptors ambiguous - inverse projection problem

objects can be hidden or blurred

objects can look different from different viewpoints - viewpoint invariance

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

bottom-up processing

A

processing starting with environmental stimulus

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

top-down processing

A

processing that starts with the brain

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

speech segmentation

A

spanish person vs english person listening to spinish- separate words

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

pain relief

A

ww2 soldiers

placebo

17
Q

top down processing examples

A

perception of the blob

speech segmentation

pain relief - expectation and attention

18
Q

likelihood principle

Helmholtz

A

perceive the most likely scenario

unconscious inference

19
Q

gestalt psychologists

A

rejects Wundt’s idea that perception was made up ‘adding up’ sensations

the whole is different to the sum of its parts.

20
Q

principle of good continuation

A

points that can be connected by smooth or straight line

continuing behind overlapping object

olympic circles (principle of similarity) /rope

21
Q

regularities of the environment

A

physical regularities

light from above

semantic regularities

22
Q

bayesian perception

A

name after thomas bayes

inference base on:

1) prior probability
2) likelihood of evidence being consistent