neuro motor control, learning, neuroplasticity Flashcards
3 necessary elements:
for motor control
- A neural circuit
Cortex, brainstem, cerebellum and spinal cord - A motor plan (program)
- The environment
Open loop
motor program don’t need sensory feedback
motor programs are run off virtually with out influence of peripheral FB or error detection processes
Closed loop
constant sensory input, deciding how to move
Employs feedback and a reference for correctness to compute error and initiate subsequent corrections
Reflex: Sherrington
Stimulus → response
Movement is a series of stimulus response events.
Hierarchical: Hughlings Jackson
CNS development
CNS organized into high, middle, and lower centers: as we grow and develop, higher centers take over.
Dynamic Systems: Bernstein
Contemporary view
Motor control as the result of cooperative actions of many interacting systems, working to accommodate the demands of a specific task.
contemporary theory: systems
Motor Control requires the interaction of multiple body systems.
Musculoskeletal Cardiovascular Pulmonary Neurological Cognitive
Recovery of function
Mechanism:
Neural Plasticity-the ability of the brain to change and repair itself
Factors: Age Length of time since onset Enriched environment Active Participation
Remediation/ Facilitation
NDT
PNF
Brunnstrom
Rood
NDT: normal posture, normal movement
PNF: sensory input, diagonal patterns
Brunnstrom: use synergies to gain movement, then work to modify to normal movement
Rood: sensory stim, stage of motor control
Functional Task Oriented Training
Built on the need for patient to practice skill in order to regain function
Task analysis
=Parts to whole transfer
The brain’s ability to adapt, & use cellular changes to learn/ relearn lost function is:
Neuroplasticity
What is the most contemporary theory of motor control?
Systems
The stage of motor control that allows a patient to maintain a position against resistance:
Static Stability
What type of exercise is easiest for a patient with neurological disorder?
Isometric
Motor learning
A set of internal processes associated with practice or experience leading to relatively permanent changes in the capability for skilled behavior
Measures of learning
Retention
Generalizability: using new skill like sit<>stand from mat, at toilet
Resistance to contextual change: walking with same skill on grass and gravel