neuro motor control, learning, neuroplasticity Flashcards

1
Q

3 necessary elements:

for motor control

A
  1. A neural circuit
    Cortex, brainstem, cerebellum and spinal cord
  2. A motor plan (program)
  3. The environment
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2
Q

Open loop

A

motor program don’t need sensory feedback

motor programs are run off virtually with out influence of peripheral FB or error detection processes

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3
Q

Closed loop

A

constant sensory input, deciding how to move

Employs feedback and a reference for correctness to compute error and initiate subsequent corrections

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4
Q

Reflex: Sherrington

A

Stimulus → response

Movement is a series of stimulus response events.

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5
Q

Hierarchical: Hughlings Jackson

A

CNS development

CNS organized into high, middle, and lower centers: as we grow and develop, higher centers take over.

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6
Q

Dynamic Systems: Bernstein

A

Contemporary view
Motor control as the result of cooperative actions of many interacting systems, working to accommodate the demands of a specific task.

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7
Q

contemporary theory: systems

A

Motor Control requires the interaction of multiple body systems.

Musculoskeletal
Cardiovascular
Pulmonary
Neurological 
Cognitive
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8
Q

Recovery of function

A

Mechanism:
Neural Plasticity-the ability of the brain to change and repair itself

Factors:
Age
Length of time since onset
Enriched environment
Active Participation
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9
Q

Remediation/ Facilitation

NDT
PNF
Brunnstrom
Rood

A

NDT: normal posture, normal movement

PNF: sensory input, diagonal patterns

Brunnstrom: use synergies to gain movement, then work to modify to normal movement

Rood: sensory stim, stage of motor control

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10
Q

Functional Task Oriented Training

A

Built on the need for patient to practice skill in order to regain function

Task analysis
=Parts to whole transfer

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11
Q

The brain’s ability to adapt, & use cellular changes to learn/ relearn lost function is:

A

Neuroplasticity

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12
Q

What is the most contemporary theory of motor control?

A

Systems

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13
Q

The stage of motor control that allows a patient to maintain a position against resistance:

A

Static Stability

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14
Q

What type of exercise is easiest for a patient with neurological disorder?

A

Isometric

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15
Q

Motor learning

A

A set of internal processes associated with practice or experience leading to relatively permanent changes in the capability for skilled behavior

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16
Q

Measures of learning

A

Retention
Generalizability: using new skill like sit<>stand from mat, at toilet
Resistance to contextual change: walking with same skill on grass and gravel

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17
Q

Performance

A

temporary changes in motor behavior seen in practice, like an ice cube that you let sit, it melts

18
Q

Learning

A

relatively permanent change, like hard boiled eggs.

19
Q

Stages of motor learning

A

cognitive, associative, autonomous

20
Q

Cognitive

A

Deciding what to do,

Major task is to develop understanding of skill

stable environment

21
Q

Associative

A

Deciding how to do it,

Movement develops coordination
Fewer errors & extraneous mvmts

Developing an internal reference of correctness.

22
Q

Autonomous

A

How to succeed most effectively and efficiently, and how to dual task.

Movement becomes largely automatic without cognitive input

Simultaneous tasks
Competitive level
Unpredictable environments

23
Q

Early cognitive development

A

demo task exactly as it should be done, help establish internal reference, point out similarities of other learned tasks, visual feedback

natural environments, goal is to get info from ST to LT memory

24
Q

Later cognitive development

A

Ask the pt to assess their own performance

ask leading questions to have pt accurately assess self

carefully choose facilitation techniques

goal=to establish an internal reference of correctness.

25
Q

Strategy Development: Associative

A

Focus = refinement of skills, movement consistency in a variety of contexts

Select appropriate feedback,
Knowledge of performance=yes you did it

Knowledge of results= now try to bring yourself to midline (quality)

Assist learner to improve with self evaluation and decision making skills
Wean off of facilitation and guided movement.
Structure environment

Goal = accurate self assessment.

26
Q

Strategy Development: Autonomous

A

Provide only occasional feedback
Organize practice
Use distractions, and more complex environments, dual tasking
Simulate problems patient may encounter and ask patient to problem solve

pt who can problem solve will be at a higher level of function in the community

27
Q

Key to motor learning/feedback

A

source of feedback, timing, focus

28
Q

concurrent feedback

A

during task

29
Q

terminal feedback

A

after completion

30
Q

varied schedule feedback

A

summed: first time
faded: after every trial and then decrease
Bandwidth: only given when outside error zone/risk of safety

31
Q

Elderly Learners

A

Allow for increased time
Concentrate on one task at a time
Overview entire session before starting
Mental practice is highly effective– and conserves energy!

32
Q

Cognitive impairment learners

A
Simple cues, ↓distraction
Be sure that goal is understood
Repeat directions/ demos as needed
Relate new to previous info
Realize that progress may be slower.
33
Q

Brain Injury: learning

A

If cognitive demands are too great, will lead to frustration
Demands should be at or just beyond the patient’s capability to stimulate & facilitate neural changes
Learning potential influenced by multiple factors including severity of injury.

34
Q

CVA Learning

A

Active participation
Contextual interference to promote retention and transfer
Block and random practice
Mental practice
Be sure that patient understands relationship to function

35
Q

Parkinsonism: learning

A
Primary problem often akinesis
Can try:
Imitation
Verbal and tactile cues
Use of rhythm
Visualization or imagination
36
Q

Which motor learning stage involves: fewer errors & extraneous movements, more proprioceptive feedback and a developing internal reference of correctness.

A

Associative

37
Q

Extrinsic feedback is most needed in which stage?

A

Cognitive

38
Q

The ability to demonstrate the skill over time and after a period of no practice is called?

A

Retention

39
Q

Which schedule of feedback leads to better learning?

A

Variable

40
Q

Which type of practice schedule leads to better retention & generalizability?

A

Variable and random