Mortars Final Flashcards
Gun setting for min range
1511 mil and 0 charge
Traverse capabilities for 60mm
250 mil total
Difference between direct lay and direct alignment
Lay- gunner sees target
Alignment- FO observes target near gun target line
Most important position selection criteria
Mission accomplishment
60mm range
Min
Max
Handheld
Min-70m
Max-3490
Handheld-1340
Position selection factors
Mission accomplishment Tactical situation Range Target area coverage survivability Overhead and mask clearance Surface conditions Comms Routes
Range criteria
Mortars should be positioned to cover 1/2 to 2/3 of MER
Traverse settings for the 120
136 mil from center
316 mil total with extension
5mil per turn
If FO can’t be with in 100m of fun, how close must he be to the left or right of the gun
100m left or right
What are the two ways a commander displaces guns
On order Predetermined event (phase line)
How many turns of traverse are allowed when boresigting
2 turns
3 main parts for mortar rounds
Fuze
Body
Tail fun with propulsion system assembly
Parallel formation definition
Mortars online, distance between mortars=burst diameter of HE round
Which end of the needle on M2 do you use to index azimuth
South seeking (black tip)
Burst radius for 120
75m
Difference between successive and alternative bounding
A- bounding element passes other element
S- bounding element gets online with other element
How do you determine total turns of traverse
60/81-10mil per turn
120-5mil per turn
Rules for traversing fire
Width of target Total turns of traverse #of rounds # of intervals #of turns per interval
M67 sight capabilities
Magnification
Field of view
Mag-4x
FOV-10 deg
What happens if water gets in the tube
Short rounds
Ranges for the 120
Min-200m
Max-7.2km
60 mm bipod designation
M170A1
Number of turns per interval
Total turns required divided by number of intervals
Elevation settings for 120
0710-1510
81mm 3 types of rounds
HE
Illum
Smoke (WP/RP)