MIL 7&8 Flashcards
OPPORTUNITIES
ONLINE SHOPPING
CITIZEN JOURNALISM
By using a web browser,
consumers are allowed to directly buy
goods over the Internet.
ONLINE SHOPPING
It is the collection, dissemination, and analysis of
news and Information by the public, especially the
means of the Internet.
CITIZEN JOURNALISM
CHALLENGES
HUMAN TRAFFICKING
PHISHING
It is when someone uses force, fraud, or coercion
to cause a commercial sex act with an adult or
cause a minor to commit a commercial sex act.
HUMAN TRAFFICKING
It is a fraudulent attempt to obtain sensitive information
such as usernames, passwords, and credit card details by
disguising oneself as a trustworthy entity in an electronic
communication
PHISHING
THREATS
LIBEL/SLANDER
PIRACY
As stated in the Revised Penal Code, libel can be committed in the
form of writing, printing and other similar means.
If the statement is made in writing and published, the defamation is
called libel.
If the hurtful statement is spoken, the statement is slander.
LIBEL/SLANDER
the unauthorized duplication of copyrighted content that
is then sold at substantially lower prices in the grey
market.
PIRACY
covers all other online anomalies such as identity theft, child
pornography, data misuse, cybersquatting, and other computer-related
and internet facilitated practices.
Cybercrime Prevention Act of 2012 (Republic Act
No. 10175)
MEDIA INFLUENCE IN EDUCATION
CDs
DVDs that allows
them to watch films and
documentaries of
various topics related to
the course.
MEDIA INFLUENCE IN SOCIETY
-the way we gain to
information about human life,
relationships, education, careers and
entertainment
-the way do
business to promote products
MEDIA INFLUENCE IN POLITICS
send messages directly
to the target audiences in a quick manner and at low
cost without convening a press
conference or sending press release to some news
agencies.
MEDIA INFLUENCE IN ECONOMY
The new media has made it
possible for ordinary
individuals to offer
products and services
online.
What are the Media and Information in Education
Blended Learning
Flipped Learning
Ubiquitous Learning