Midterm 1 Flashcards
given behaviors
purposive and intentional; under control of the actor
given off behaviors
not purposive OR intentional, not under control of the sender
4 aspects of meaning in nonverbal behavior
- intention (encoding)
- perception/interpretation (decoding)
- interactive
- shared encoding-decoding
intention (encoding)
what are people’s intentions when they emit this behavior?
perception/interpretation (decoding)
how do receivers of this behavior interpret it?
interactive
are there behaviors that have a reliable behavioral effect on others? (ex: invasion of space)
shared encoding-decoding
are there behaviors whose meaning senders and receivers consistently agree on?
usage
circumstances in which the behavior happens (ex: external behaviors, public vs. private)
-does the behavior draw external feedback?
4 types of information conveyed (part of usage)
1 idiosyncratic
- informative
- communicative
- interactive
idiosyncratic
usage and meaning is peculiar to individual
informative
shared encoding and decoding
communicative
enacted with a clear, conscious intention to convey a message
interactive
influence or modify another persons behavior
origins- three things where nonverbal behaviors come from?
- innate neurological mechanisms (ex: startled expression, hard-wired)
- species constant experiences- all have to do
- learning and socialization (o.k. sign)
coding and three types
-relationship between behavior and what it stands for 3 types: -arbitrary -iconic (metaphoric) -intrinsic
arbitrary
no intrinsic meaning in behavior, meaning happens by convention (ex: peace sign)
iconic (metaphoric)
(v for victory) preserve some aspects of the referent, do not need verbal to be understood (call me, gun)
intrinsic
the act IS a case of the thing that is signifying (aggression)
symbolic/arbitrary example
flipping off
Five categories of nonverbal behavior (Ekman and Friesen)
- emblems
- illustrators
- adaptors
- regulators
- emotion displays
emblems
nonverbal behavior that function like words, can replace language. (ex: waving, hi, bye). Most cultural specific, learned by convention
illustrators
adds visual dimension to verbal part
- 100% dependent on language, means nothing without it and vice versa
- ex: I got a fish that was THIS big
adaptors
largely unconscious, behavior we emit to manage or regulate our arousal (when it’s too high or too low) (ex: twirling keys (object), touching hair (self), rarely aware
regulators
traffic code example, stop sign, light.
- red lights of convo
- manage flow of conversation (over, over and out)
emotion displays
- collection of nonverbal behavior behavior used to convey emotion to others
- face, voice, posture, gesture, touch, space
- not just facial expressions
relationship between verbal and nonverbal (4)
-substitute
-complement
-accent
-regulate
(can sometimes serve multiple concepts at once)
substitute
verbal may not always be possible or appropriate, substitute for nonverbal
ex: plane signals to land-hand gestures, emblems
complement
modify message in some way, ex: shouting a message, packaged deal
accent
highlight particular part of message (not over there, over HERE)
regulate
regulators, regulate verbal, goal sign of convo (let me finish, hurry up), no informational value, regulate flow of conversation, very important
revival of gesture stems from (3)
- speculation about the origins of language; Hewes for gestural origin of language
- the discovery that chimps can be taught at least some aspects of sign language (Koko)
- the linguistic study of sign language
Gestural origin of language
- studied gestures in humans, chimps, and bonobo (encultured), all language
- gestural representation of a referent preceded symbolic representation of the same referent in humans and apes
- across species, ratio of symbol to gesture increased significantly with age.
gesture
movement of the body, or any part of the body, that is considered to be expressive of thought or feeling
diff. b/t gesture and practical actions
ex: drinking water
- andrew dice clay cigs in pretty in pink, example of practical becoming gesture
4 types of gestures
- ) emblems- replaced with one or two words, function just like words (peace sign)
- ) illustrators- need speech, pointing
- ) regulators- raising hand, batons-talk with hands in sync with speech
- ) adaptors-largely unconcious- control arousal (self and object), examples on d2l. like sucking thumb
Two groups of gestures (Freedman)
- ) object-focused gestures (e.g. illustrators)=expressivity, outgoing
- ) body-focused gestures (e.g. self-adaptors), discomfort, nervousness
development of gestures
in notes
neurological issues (2)
- ) broca’s aphasia- severe impairments of speech output, also interrupts orchestration of gesture
- ) Wernicke’s aphasia- severe disruption of speech comprehension, gestures lack intelligible semantic content.
gestures aid
communication
gestures also aid
listener’s comprehension (elaborated on notes)
when do we use gestures?
- when comm. is difficult or impossible
- to substitute for speech when speech might be regarded as too explicit or delicate (Seinfeld example)
- when the spoken utterance taken by itself is imcomplete (sit HERE)
Illustrators and Conditions- when do they increase and decrease?
- face-to-face: increase (skirt example on d2l and in notes)
- complicated: increase, simple…decrease
- familiar: decrease, unfamiliar…increase
Gesture and recall: pirate game
- some allowed to gesture, some instructed to gesture, some could not gesture
- children instructed to gesture provided more correct information than other two conditions
- no gesture=least information
- gesture reduces processing demands
- offloading allows for more allocation to retrieval (ex: 4 by 4 example)
Grounding thoughts in action (Tower of Hanoi)
- the more the switch groups gesture depicted moving the smallest disk one-handed, the worse they performed.
- when gestures are no longer compatible with the action constraints of the task, problem solving suffers
Gesture and word retrieval (degraded images)
- e.g. airplane, microwave
- while viewing them, subjects make gestures that are congruent with the image (e.g. flat hand with airplane)
- or incongruent with image (clenched fist with airplane)
- how quickly can you name object (d2l), quickest response-congruent
Gesture and computational task performance-video taped math lessons
- speech
- speech and gesture
- performance best in speech and gesture condition
Cultural differences
video
Decoding gestures, easiest to hardest
- emblems: very well shared, agreement between encoders and decoders, some “universal” emblems appear to exist
- illustrators: degree to which there is shared meaning is unclear (the more iconic they are, the easier they are to understand)
- adaptors: the most difficult to decode; interpretation is probably idiosyncratic (behavior peculiar to individual)
5 interactive aspects of gesture and body movement
- ) postural congruence-matching posture of someone you’re with
- ) synchrony-move with people in sync with them (ex: The Transporter)
- ) sensitivity to behavioral mimicry
- ) greater mimicry of in-group vs outgroup, and liked vs disliked (actors)
- ) mirror neurons-in human brain
mirror neurons
- brain cells that respond equally when performing vs. observing same action
- neurons in brains of monkeys who grabbed object vs. observed another grabbing same object
- human documentation
- experience of disgust vs. observation of disgust
- touch of upper leg vs observation of tough to upper leg
- empathy: experience through observation
empathy
“experience” through observation
Nature of language (4)
- simplify the original material
- organize so that the relationship among the elements is clear (syntax)
- restructuve the whole for easy transmission
- no syntax in animal language
ASL (6)
- 12 basic hand positions
- 19 configurations
- 24 movements
- involves a lot of facial animation
- loose syntax
- fairly new language (about 150 years)
ISL (4)
- 18 hand configurations
- 24 movements
- no facial expression
- very loose syntax
Discrete behaviors (8)
- emblems
- kinesic markers
- eye contact
- smile
- nod
- head shake
- arms akimbo
- leg position (open/closed)
Continuous behaviors (5)
- gesture that accompanies speech
- posture shifting
- forward/backward lean
- body orientation
- adaptors (when under/over aroused)