Memory Flashcards
What was is the Memory store model
Sensory register: coding modality specific, duration less than half a sec, capacity unlimited
STM- coding tends to be acoustic, duration is without reheral between 18 to 30s, capacity between 5 to 9 items ‘magic 7 plus or minus 2’
LTM: semantically coded, unlimited capacity, duration is potentially forever.
How KF case study applies to MSM
MSM suggests STM and LTM are unitary stores however this is not the case.
KF had motorcycle accident and after he struggled with verbal info but not visual info. LTM damaged more than STM
Suggests there are separate visual and auditory stores which MSM didn’t account for.
LTM has 3 stores
MSM is too simplistic and WMM may be better to explain memory
What are the 3 types of LTM
Episodic
Procedural
Semantic
What is episodic memory
Memories of the event occurred(personal)
Retrieved consciously
What is procedural memory
Memory of how we do thinks
Retrieve unconsciously
What is semantic memory
Memory of our knowledge of the world Retrieved consciously
What is coding
The way in which info Is changed and stored in memory
What is capacity
Max amount of info that can be retained in memory
What is duration
How long a memory trace can be held onto before it is forgotten
Components of WMM
Central executive
Phonological loop which Is split up into the articulatory control system and Phonological store
Visuospacial sketchpad which is split up into visual cache and inner scribe
Episodic buffer
Purpose capacity and coding of central executive
Acts as a monitor. Recieves info from other parts of WMM. Makes decisions on which slave system to allocate tasks to.
Limited capacity
Modality free
Purpose capacity and coding of Phonological loop
Deals with words and auditory info
Lasts for about 2 secs
Codes acoustically
Purpose of articulatory control system
Allows maintenence rehersal by repeating sounds/words
Purpose of Phonological store
Keeps the words you hear(inner ear)
Purpose capacity and coding of visuospacial sketchpad
Deals with visual info and spatial info
Limited 3 to 4 objects ay a time
Visually
Purpose of visual cache
Visual data storage
Purpose of inner scribe
Records where objects are in your visual field