Media and information Languages Flashcards

1
Q

are codes, conventions, formats,
symbols and narrative structures that
indicate the meaning of media messages to an audience.

A

Media Languages

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2
Q

systems of signs that when put together create meaning

A

Codes

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3
Q

study of signs

A

Semiotics

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4
Q

Types of Codes

A

SYMBOLIC CODES

WRITTEN CODES

TECHNICAL CODES

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5
Q

what is beneath the surface of what we see (objects, setting, body language, clothing, color, etc. ) or iconic symbols that are easily understood.

A

SYMBOLIC CODES

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6
Q

use of language style and textual layout (headlines, captions, speech bubbles,
language style, etc. )

A

WRITTEN CODES

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7
Q

ways in which equipment is used to tell the story

A

TECHNICAL CODES

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8
Q

includes sound, camera angles, types of shots and lighting as well as camera techniques, framing, depth of field, lighting, exposure and
juxtaposition.

A

TECHNICAL CODES

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9
Q

Type or Kind

A

Genre

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10
Q

appear within a medium (film, television) (ex. horror, situational comedy)

A

Genre

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11
Q

Role of Genre in understanding Media

Messages

A

One’s roles in the society

Group purposes

Professional and organizational preferences and prerequisites

Cultural constraints.

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12
Q

In analyzing genre…

A
  1. Place the given genre-text in a situational context.
  2. Survey Existing Literature.
  3. Refine the situation or contextual analysis of the text.
  4. Select corpus or body of works that characterized the genre.
  5. Study the institutional context.
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13
Q

HAPPENS WHEN ONE OF THE

COMMUNICATORS IS NOT FAMILIAR WITH THE SIGNS AND CUES USED

A

COMMUNICATION BREAKDOWN

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14
Q

It is a code

A

LANGUAGE

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15
Q

EFFECTIVE USE OF A CODE MEANS WHAT?

A

ATTEMPT FOR A MORE EFFECTIVE

COMMUNICATION.

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16
Q

DIFFERENT CODES AND TEXTUAL FEATURES OF AUDIO-VISUAL MESSAGES

A

NARRATIVE

CHARACTERIZATION

BASIC THEMES, TOPICS,
SUBJECT MATTER, AND VALUES

SETTING

ICONOGRAPHY (ECHOING THE
NARRATIVE, CHARACTERIZATION THEME, AND SETTING)

FILMIC TECHNIQUES

17
Q

stylistic or formal convention of camerawork, lighting, sound recording, use of color, editing etc.

A

FILMIC TECHNIQUES

18
Q

refers to the generally accepted way of doing things that has formed into a habit because of repeated exposure and experience of these message.

A

CONVENTION

19
Q

Types of conventions

A

FORM

STORY

GENRE

20
Q

setting, mise en scene, acting, and colour are examples of?

A

Symbolic codes

21
Q

camera work, editing, audio, and lighting are examples of?

A

technical codes

21
Q

camera work, editing, audio, and lighting are examples of?

A

technical codes

22
Q

printed and spoken language are examples of?

A

written codes

23
Q

certain ways we expect types of media’s codes to be arranged.

A

Form conventions

24
Q

form and structure, elements of page layout, paper stock for print, titles and credits sequences, hyperlinking, mounting and framing of images are examples of?

A

form conventions

25
Q

common narrative structures and understandings that are common in story telling media products.

A

Story Conventions

26
Q

Narrative structures, Cause and effect, Character construction, and Point of View are examples of?

A

Story Conventions

27
Q

point to the common use of tropes, characters, settings or themes in a particular type of medium.

A

Genre Conventions

28
Q

generic structures, character and story arcs, and story principles are examples of?

A

Genre Conventions