mdi_design_flashcards

1
Q

What is the purpose of the Visibility principle in design?

A

To ensure that relevant information and controls are easily observed without overwhelming the user.

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2
Q

Provide an example of the Visibility principle in a real-world setting.

A

A car dashboard with a clearly visible speedometer and fuel gauge ensures drivers can check stats quickly.

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3
Q

How does Feedback reduce uncertainty in design?

A

Feedback informs users of the results of their actions, confirming successful or unsuccessful actions.

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4
Q

What’s an example of Feedback in a digital interface?

A

A sound or visual cue in a chat app indicating that a message has been successfully sent.

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5
Q

How does Consistency improve the user experience?

A

It helps users predict functionality, reducing learning time and increasing ease of use.

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6
Q

Explain Affordances with an example.

A

Affordances suggest possible actions, like a door handle indicating push or pull based on design.

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7
Q

What is the role of Signifiers in design?

A

Signifiers indicate how an object should be used, such as a clickable button on a web page.

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8
Q

Describe Mapping with a real-world example.

A

Mapping aligns controls with effects, such as car pedals positioned for specific functions.

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9
Q

Why are Constraints important in user interface design?

A

Constraints limit user actions, preventing errors and guiding correct usage.

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10
Q

What is the primary purpose of a Menu in design?

A

To aid navigation, organizing content and ensuring consistency across the interface.

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11
Q

List one benefit and one drawback of using a Menu design pattern.

A

Benefit: Improved navigation. Drawback: Space limitation on small screens.

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12
Q

Why is a Search pattern beneficial for users?

A

It allows direct access to information for users who know what they’re looking for.

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13
Q

Describe a Carousel design pattern and its use.

A

Carousels visually display multiple items, often for inspiration rather than main navigation.

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14
Q

What’s a major benefit of using Forms in design?

A

Forms collect data in a structured way, essential for tasks like registration or booking.

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15
Q

Why might a Wizard design pattern be frustrating for some users?

A

It can be time-consuming, especially for experienced users who prefer a direct path.

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16
Q

What are the two main phases of the Double Diamond Process?

A

Problem Discovery and Solution Development.

17
Q

What is the goal of the Discover phase in Double Diamond?

A

To gather information to understand the problem through research and user insights.

18
Q

In Double Diamond, what is the purpose of the Define phase?

A

To analyze insights, identify patterns, and clarify the exact problem to solve.

19
Q

Explain what happens in the Develop phase of Double Diamond.

A

Brainstorming and generating potential solutions through sketching and prototyping.

20
Q

Describe the Deliver phase in Double Diamond.

A

Testing prototypes, gathering feedback, and refining designs before final implementation.

21
Q

What does the Perceivable principle in WCAG emphasize?

A

Ensuring content is viewable or understandable for all users, including those with impairments.

22
Q

Why is the Operable principle essential for web accessibility?

A

It ensures the website can be navigated and used with different tools like keyboards.

23
Q

What does WCAG’s Understandable principle promote?

A

Clear language, logical structure, and feedback to reduce user confusion.

24
Q

What is meant by Robustness in WCAG?

A

Ensuring content is compatible with different devices and assistive technologies for longevity.

25
Describe Usage Testing and its purpose in evaluation.
Observing users interact with the system to gather feedback on satisfaction and usability issues.
26
What is a Controlled Experiment in system evaluation?
Testing parts of a system in a controlled setting to focus on specific interactions.
27
Define Heuristic Evaluation in usability testing.
An expert assessment based on usability heuristics, offering quick and cost-effective insights.
28
What is a Cognitive Review?
An expert simulation of user tasks to evaluate specific system functions without real users.
29
Give an example of an aspect covered by the Heuristic Evaluation Checklist.
Visibility of System Status, keeping users informed of current actions in the interface.